William Dojinn on 13/10/2006 at 18:24
Whole new kinds of awsome. Yes the limits that are in place is rather constrictive on enemy types, but at lest you could have a variety, like humanoids wielding different weapons and such, or lumbering hulking brutes that use the rumbler as a base.
Ninjas...hey can you get one of thsoe guys to wield a laser rapier? :p
Anatoly_Korenchkin on 15/10/2006 at 21:23
Just finished it. I had 62 modules left by the end, am I a skinflint when it come to spending? Talking of that :
[SPOILER]Handy that you can hack that replicator in command if you want more modules! What i'd have given for one of them in the original BOTM... :p [/SPOILER]
One thing - is Ponterbee longer or is it just me? Maybe I just flew through this one cos I was enjoyin it so much.
Great FM again, looking forward to the next one!
:D
Bjossi on 15/10/2006 at 21:35
I also wondered which FM was longer. I'm pretty sure Ponterbee is quite a bit longer than Nightwalker, but that can vary based on your play-style. :erm:
Christine on 16/10/2006 at 04:46
Ponterbee Station is bigger, it has 9 Levels, the UNN Nightwalker has 5 Levels.... ;)
Anatoly_Korenchkin on 17/10/2006 at 21:20
That would explain it!
I always feel that levels that take place outside (or even just semi-outside) seem a bit "bigger"? Or maybe im just odd. :joke:
nekoflux on 18/10/2006 at 20:17
Not sure if this is the right place to be posting this, but I'm working on a simple engine with a few friends that is intended to deliver interactive stories. I am not really into creating yet another "sword and dragon" rpg experience, and I'm a huge system shock fan. Curious if any fan writers have an interest in branching into this? Obviously for copyright reasons we couldn't develop a system shock title, but I do think that we could create something in the cyberpunk genre that would be a lot of fun to play, and similar to SSH in some respects. Thoughts? I'd love to hear from any writers or 2d artists out there!
Mike R.
[email]web_fella@hotmail.com[/email]
Bjossi on 18/10/2006 at 20:25
I wouldn't say this is the right thread at all, you should had created your own thread. But you need to give more detail about the project you speak of, before I can comment on it.
But again, wrong thread. ;)
RootbeerTapper on 19/10/2006 at 17:41
Quote Posted by William Dojinn
Whole new kinds of awsome. Yes the limits that are in place is rather constrictive on enemy types, but at lest you could have a variety, like humanoids wielding different weapons and such, or lumbering hulking brutes that use the rumbler as a base.
Ninjas...hey can you get one of thsoe guys to wield a laser rapier? :p
Yeah, I agree
It would be nice to see a FM where the many and the usual enemies are not in it at all. A FM with crewmembers as enemies would be cool and extremely creepy as well.
BTW Peggy scared the !@#$ out of me. When I approached her location then stood next to her she went boo! I fired a shot against the wall cause I jumped in my seat lol =)
I also constantly turned and looked back to make sure she wasn't trying to kill me from behind.
Scariest part of the whole FM was definately Peggy. I thought she was a new type of midwife when I just heard her voice.