White Falcon on 12/9/2005 at 22:15
Can anyone help me find the [SPOILER]airconditioning unit in Hydroponics? I am missing a keycard D as well.[/SPOILER] I keep running in circles.
Really excellent job Dinky. The best one yet. I am proud to have been a part of it.
*edit** [SPOILER]Found what i was looking for I did not go through one of the doors directly across from the small elevator (going down) in section A[/SPOILER]
Hemebond on 13/9/2005 at 03:38
I'm throroughly enjoying it so far (I'm very very slow, and scared). The only problem I'm having is with sound propagation. Hybrids on floors above, or behind windows, sound like they're right next to me. They can hear me very well too.
Ponterbee on 13/9/2005 at 04:01
Just downloaded it and will put it on disk tonight. Need to grab it now before this computer goes down again... :(
Dinky - hope you got my e-mail. The Cox webmail sucks and there's no way to tell if it got sent or not. I'll PM you later this week if you didn't get it (I need to write Linda too, but don't want to compose a long-ass letter if it won't get to her. :erg: )
Christine - thanks so much for naming a space station after me! It's quite an honor and I look forward to spending many hours exploring, soaking up the atmosphere, and looking for places to put my things, haha! The last I had heard you were waiting on permission to use certain objects so was really stunned to hear that you were finished - congratulations! :D This will probably be The Night Falcon of the SS2 world.
Skandalos on 13/9/2005 at 07:59
Played about 5 hours already and Im deeply impressed. Never imagined something this huge would still pop out of the SS2 community after all these years.
Its not only huge, its high quality, too!
- very well balanced
- superb level and texture design
- cool sound effects
- surprising professional voice acting
- logical plot
- lack of annoying bugs or script traps
Bottom line: it plays absolutely smooth and warrants for many hours of big fat SS2 fun.
Thanks to everyone who made this possible!
bob_doe_nz on 13/9/2005 at 09:49
Just finished it [Spoiler]AND I LOVED IT !!!!!!!!![/spoiler] The only thing I hated were the cyber assasins absorbing away all my AP bullets :joke:
Thank goodness it wasn't THAT scary :ebil:
Christine on 13/9/2005 at 11:20
Kolya :eek: ...I would call it a bug.... *runs to check the corpse*
Ponterbee :) - I'm still waiting for permission from eidos. It's for another mission, which is Beta ;)
Enchantermon on 13/9/2005 at 12:02
More mindless praise:
Reactor.....wow. :wot: I agree with ZB on this one, that thing is awesome! :thumb:
Just skipped from Engineering to Rec and then Command. Once I activated the QBRM, it took me about five suicide runs to completely clear the bridge. I feel like I'm playing SS2 again, I can't wait to play more! :thumb:
Enchantermon
acumen101 on 13/9/2005 at 12:16
I LOVE this one! well balanced size and story line, challenging mission objectives, fun to replay. I also liked the custom models of the new alien enemy and the hover security bots, not to forget the thermos and cabinet storage compartments. The placement of the cyber-upgrade stations is also well done. The only improvement I would suggest would be the following:
[SPOILER]Instead of just ending when you blow up the station, after triggering the destruct,[/SPOILER] you get a communique from a survivor hidden in the colony asking you to help him out. He tells you of a hidden passage that leads to an OSA supply station (used for black-ops and whatnot) to stock up for fighting through some more of those aliens. You go ahead and attempt to meet up with him at a comm station outside to signal for a rescue from the UNN. He gets killed, but by a SHODAN drone. You have to hunt down the drone, eliminate it, reboot colony computer systems (to eliminate the SHODAN backup), then signal the UNN for immediate extraction.
Not bad for thinking of it on the spot, if I say so myself. Gotta love coffee!
TheNightTerror on 13/9/2005 at 12:25
We're talking about Christine here. She's made a good 20 FMs for T2, I'll bet. She probably doesn't need any help with sequels to this FM. ;)
Coffee is quite the creativity booster, ain't it? :ebil: I couldn't live without it. :)
Inline Image:
http://img.photobucket.com/albums/v311/TheNightTerror/coffeedrink.gif