Enchantermon on 12/9/2005 at 01:20
Quote Posted by Zygoptera
If I had one request it would be for maps.....
Same here. But, maps are really just like extra icing on the cake.....you don't
really need it, but it's totally awesome if you can have it!
Quote Posted by Zygoptera
Put me in the 'amazed someone can do so much so quickly' category too.
Again, same here. :thumb:
Enchantermon
ZylonBane on 12/9/2005 at 02:26
Quote Posted by Zygoptera
If I had one request it would be for maps as I am embarassingly bad at navigation without them, pity they are difficult to make for SS2.
"Live" maps are (apparently) a huge pain to construct, but static maps are pretty simple. Just grab an overhead view of the map in Dromed, then clean it up in a paint program.
G'len on 12/9/2005 at 07:38
Quote Posted by Zygoptera
Put me in the 'amazed someone can do so much so quickly' category too.
Welcome to the Mass. Oh, speaking of FMsd, are you still working on yours? The screenshots I saw a long time ago looked so tasty...
Christine on 12/9/2005 at 08:43
Thanks to you all for your comments :) I'll try to fix the bugs in an update.
Quote Posted by ZylonBane
If Christine ever decides to release a 1.1 version, there are a few graphics I'd be happy to give a little extra polish too.
Also, some of those custom models need some serious fixing. Models like the binder and rubber ducky have an odd tendency to change color when viewed at odd angles. Maybe it's that they're made entirely of RGB colors instead of textures, or maybe it's because the models are borked (when I converted the ducky to use smooth shading, I got dozens of sliver triangle errors).
That would be great :thumb:
Quote Posted by Zygoptera
If I had one request it would be for maps as I am embarassingly bad at navigation without them...
I can't do maps, I've tried it serveral times for my thief missions and never get something useful done... :erm:
Quote Posted by Zygoptera
Put me in the 'amazed someone can do so much so quickly' category too.
My husband use to say: "Your are still sitting on your computer? Why can't you just watch TV like others..." :cheeky:
jTF2 on 12/9/2005 at 12:44
THank god I dusted out my old ss2 cds... and visited this site because I'd never have played this awesome mod! Truly amazing job you've done. :D
Spoilers---
Im having a little bit of difficulty in the command area. I cannot enter elevators because I'm supposed to contact the UNN nighthawk. But i dont know the code to type in the transmitter area :erg: . So basically im stuck in command with nowhere to go lol.. and my supplies of AP bullets are running low from the respawning of bots/cyborbs :laff:
icemann on 12/9/2005 at 13:15
Christine: Well you suceeded in sucking me into your expansion to such an extent that I played it straight from 10pm - 5:30am in the morning. No game besides World of Warcraft has managed to keep me up that late in QUITE SOME TIME.
Last non mmorpg game to pull that off was Diablo 1. Loved the new log pics. I also loved the overall HUGENESS of the levels. The reactors looked amazing btw. First time I`ve stopped dead in my tracks and said outloud "WOAH" in quite some time.
Keep up the good work :thumb:.
Christine on 12/9/2005 at 13:16
jTF2 - [SPOILER]the corpse in the transmitter room has a log with the code[/SPOILER] :)
@ icemann - thank you very much :D
Matthew on 12/9/2005 at 13:19
Oh good, I've been looking forward to this. :D
For totally unselfish reasons, I can assure you. :p
jTF2 on 12/9/2005 at 15:09
oh lord.. now i cant find engine control code 4 :o
Im guess its somewhere in hydroponics?
EDIT: haha nvm.. there is only 3 codes.
ZylonBane on 12/9/2005 at 15:23
I'd just like to say, the reactor core is the single most awesome thing I've ever seen in SS2. If only the Von Braun nacelles had looked that cool...