LarryG on 11/6/2013 at 02:07
Thanks!
bikerdude on 11/6/2013 at 10:48
Can this tool convert objects to other model types, like say .ASE...?
R Soul on 11/6/2013 at 11:14
This program runs existing conversion programs. If there's a command line program that can convert from .e to .ase, you can choose that in as the 'e to 3ds' program instead of eto3ds.exe. If there's a program that converts from .bin to .ase, I can make provision for that.
R Soul on 18/9/2013 at 22:45
Thanks.
fibanocci on 29/6/2014 at 17:10
This is a helpful tool.
It's working fine with original resources. It's also working fine with original resource that are in T2/obj (a custom path)
It's also working fine with custom resorces if the custom resources were put in RES/crf. Otherwise I get this message: bintoe didn't work. Why? I guess it's because DEOC is always looking for resources in a RES-folder, no matter what I do.
Ricebug on 29/6/2014 at 17:16
Sometimes, just dragging the .bin and texture files into the DEOC folder is the only way it will convert. But yeah, I get that bintoe error msg also.
fibanocci on 29/6/2014 at 17:24
Thanks :D
That's the trick