Bjossi on 7/4/2008 at 11:30
Quote Posted by AR Master
PS what are the spoons for
I recycled them for nanites. Dunno why though, there isn't much to buy throughout the mission. :erg:
AR Master on 7/4/2008 at 17:25
yes you can recycle them but they have a count on their inventory icon like they're ammunition or a device or something
Bjossi on 8/4/2008 at 00:07
Maybe Goggles can stick the spoons in his ears to use as implants.
AR Master on 8/4/2008 at 01:29
I just noticed a whole other part of the map that I missed the first time, the visitor's center. Neat. There's a naked broad in the shower. Cool
bob_doe_nz on 8/4/2008 at 11:37
Thanks for a wonderful end to a wonderful campaign Christine! :D
ZylonBane on 8/4/2008 at 14:56
Quote Posted by AR Master
yes you can recycle them but they have a count on their inventory icon like they're ammunition or a device or something
Or like they were set as stackable in the gamesys.
icemann on 16/4/2008 at 09:58
I have no idea why, but I lost my save file to the game after I completed the laptop finding mission.
Well my saved game reverted to one from an hour or so earlier. Dunno if thats related to the FM or my ss2. Hmmm.
An hour of my life wasted. Yay.
Kolya on 16/4/2008 at 18:56
Quote Posted by icemann
An hour of my life wasted. Yay.
Thanks for informing us.
icemann on 17/4/2008 at 17:15
No worries
redrain85 on 20/4/2008 at 19:39
Hurrah, it's been released! Downloading as I type this. :D
Now to see if I can get SS2 working nicely in Vista on my 3870. Countless patches and fixes, ahoy!
EDIT: While Vista has been a bit cranky while running SS2, I did get it working and finished this latest FM. And thanks to updates like SHTUP and DDFix, I'd have to say that SS2 looks better than ever.
What a wonderful way to end your SS2 campaigns, Christine! The whole mission is quite tongue-in-cheek, and I enjoyed the different mood that it brought to playing this. The outdoor areas are truly breathtaking. It's incredible how far the SS2 community has managed to push the Dark Engine.
I found this FM to be quite hard, once it got going. Probably the hardest of all your FMs. I was always stuggling to keep up my health and enough ammo to stay alive. And I was always wishing I had a wrench handy, but I take it that it was left out purposely to make the mission harder. Unless I missed it?
I found a couple of minor mistakes in the maps, but nothing to really worry about. (I can post screenshots to illustrate what I'm talking about.) I also found the distress call in the opening cutscene a bit hard to understand, along with the speech you hear when you activate the computer by the elevator that leads to the Secret Lab. At first I thought I was going to miss the speech when I read the logs, but since there weren't that many to begin with I was surprised to find it didn't bother me that much.
And the end of the final cutscene was very funny. :joke: