gunsmoke on 6/5/2010 at 19:49
Quote Posted by Aja
Based on the above, plus Max Payne, the popularity of which I
never understood, Alan Wake sounds like a pass to me.
I agree on the Alan Wake statement, but you lose all of your gamer cred for the Max Payne remark.
Aja on 6/5/2010 at 21:04
I'd never played it until recently, but somehow I got hold of the original (maybe it was a one of those free trial services) and the game has not aged well, by any means. Then I downloaded the demo of the sequel and was put off by the tone, which was surprisingly dark for how silly the gameplay looks (Max himself is hilariously animated, the guns feel flimsy and "bullet-time" was a joke long before the game was even released). I couldn't take it as seriously as it wanted me to.
gunsmoke on 6/5/2010 at 21:28
Max Payne introduced 'bullet-time' and even coined the phrase. Therefore, how could it be a joke when it was brand new?
Aja on 6/5/2010 at 22:36
Because of The Matrix. But I was referring to Max Payne 2. I know we all thought the first one was so cool back in the 3DMark 2000 demo.
june gloom on 6/5/2010 at 22:53
Max Payne is primarily a PC game, perhaps that's your problem Aja.
Aja on 6/5/2010 at 23:31
I dunno, I just never could get into it. Didn't like the way the controls felt, it was all very twitchy and gamey looking, like the kind of game you might see someone playing in the background of a movie.
june gloom on 7/5/2010 at 00:18
That's because it's meant to be played on a keyboard Aja.
Fafhrd on 7/5/2010 at 01:43
Quote Posted by gunsmoke
Max Payne introduced 'bullet-time' and even coined the phrase.
No and no. The phrase was coined for The Matrix.
Adanux on 7/5/2010 at 03:52
Quote Posted by Aja
It sounds to me like any sense of atmosphere would be handily shattered every time Alan slams an ENERGIZER BATTERY into his flashlight, or sees a VERIZON billboard lit up against the twilight, or, if the Ars review is accurate, this:
There are plenty of legitimate reasons to complain about in game advertising, but complaining about them ruining the atmosphere seems kind of ridiculous. Nothing reminds you that you're playing a video game more than things that you might actually encounter in the real world? This just supports my belief that atmosphere and immersion are a buzz words thrown around when people don't feel like actually justifying their opinion on something.
As for the actual topic at hand, I am cautiously optimistic about Alan Wake. It seems like it is an actual game that will really be released which I might have bet against not to long ago. It seems inevitable that I'll pick this up at some point although it may not be for a while.