wildmage on 27/9/2021 at 06:43
Hello here,
a long time ago I presented "(
https://www.ttlg.com/forums/showthread.php?t=147398) The Goblin's Week", an immersive stealth investigation game, but I had to pause the project. As I said in my last post, I started working on a game focused on traps.
Neverlooted Dungeon is an innovative first-person dungeon crawler immersive sim, inspired by classics like Ultima Underworld, Arx Fatalis, King's Field, but also D&D role-playing, which uniquely focuses on treacherous deadly traps, physics-based obstacles and tremendous freedom of action.
Venture deep into the Neverlooted Dungeon filled with deadly traps, mysteries and secrets, find your own creative ways to overcome its dangers and be the first to loot!
[video=youtube;vlXeQ26yuPw]https://www.youtube.com/watch?v=vlXeQ26yuPw[/video]
A public
DEMO is playable on Steam: (
https://store.steampowered.com/app/1171980?utm_source=TTLG&utm_campaign=post)
I'm sure you will like it, please tell me what you think after playing!
Please also report any bug or issue you encounter.
driver on 27/9/2021 at 13:42
Downloaded and played the demo, really enjoyed it! I liked the lighting, how you needed to proceed carefully and be aware of your surroundings, very satisfying when you outsmart a trap or find a secret area. Not so keen on the combat, that felt a little weak. Mostly circle-strafing enemies while very slowly swinging a sword at them, I guess that will improve when fighting something other than giant rats but it still just felt a bit clunky.
Still, I've put it on my wishlist and I'll be picking it up when it comes out.
Yakoob on 28/9/2021 at 00:55
Oh nice, good to see you plugging away :) Any plans for release yet?
Also I saw you updated the steam capsule a while back, really love the new one and I hope it's been converting better!
wildmage on 28/9/2021 at 08:51
Quote Posted by driver
Downloaded and played the demo, really enjoyed it! I liked the lighting, how you needed to proceed carefully and be aware of your surroundings, very satisfying when you outsmart a trap or find a secret area. Not so keen on the combat, that felt a little weak. Mostly circle-strafing enemies while very slowly swinging a sword at them, I guess that will improve when fighting something other than giant rats but it still just felt a bit clunky.
Still, I've put it on my wishlist and I'll be picking it up when it comes out.
I am glad you played and liked the demo :)
I agree, combat need more tuning. However it's hard to solve the "circle strafing" strategy because it's a "good" strategy. Would you expect that the rat can suddenly turn and attack?
Quote Posted by Yakoob
Oh nice, good to see you plugging away :) Any plans for release yet?
Also I saw you updated the steam capsule a while back, really love the new one and I hope it's been converting better!
Thanks Yakoob :)
I stopped giving release date as I am an expert at missing deadlines ^^
Yes I am very happy with that capsule. Currently I did not see any change in the conversion, but I hope there will be :)
wildmage on 30/10/2021 at 10:24
I made a Halloween Edition of the demo, including cool new features and deadly candy hunt!
[video=youtube_share;eAXUY3MjSo4]https://youtu.be/eAXUY3MjSo4[/video]
Shadowcat on 1/9/2022 at 12:45
That looks like good fun.
Komag on 6/9/2022 at 20:47
A little silly for my own taste, but it does look impressive, good work, and keep going!
Rizopas on 10/9/2022 at 12:52
From looking at the trailer, this really reminds me of Ultima Underworld 2 or Daggerfall, just in higher detail :D
Might give it a try though, looks really fun!