name one thing in om's story line/etc you wish would have been expanded on more - by downwinder
Esse on 23/2/2021 at 17:04
Quote Posted by Cigam
And also by Karras. But then they went back to "normal" for T3. Or at least I can remember only male guards and watch there. And also in T2014. Seems like T2 is the only one where they discovered political correctness :)
My personal belief is that the Hammerites pushed back with a vengeance against the thought of women in religious orders and the City Watch. I can see them painting the idea of gender inclusivity as a wholly Mechanist idea, and thus something to be avoided.
Another detail I'd like to see explored is if the Keepers have any links to the Lost City. There's a mention of a "Keeper of the Keys" in one readable, and another that mentions a great library being moved elsewhere during Karath-Din's fall. I can't help but wonder if that's worldbuilding filler or something larger at play here.
skacky on 23/2/2021 at 19:48
These two mentions refer to completely different people who lived before and during the Karath Din cataclysm. There's no relation to the Keeper organization at all.
Esse on 23/2/2021 at 20:16
Quote Posted by skacky
These two mentions refer to completely different people who lived before and during the Karath Din cataclysm. There's no relation to the Keeper organization at all.
I probably missed a readable somewhere in my last playthrough, or my memory's shoddy. I should boot
The Lost City back up again for a rerun so I can remember these details.
skacky on 23/2/2021 at 20:25
I can see why this is confusing, considering there are four journals written by members of a Keeper expedition sent to Karath Din but every other readable in this mission dates back from when the Precursors lived in the city (including the two you're referring to), which was centuries or even perhaps millennia ago. How Garrett can read them perfectly is a mystery but hey, it's a game after all.
Esse on 23/2/2021 at 21:01
Quote Posted by skacky
I can see why this is confusing, considering there are four journals written by members of a Keeper expedition sent to Karath Din but every other readable in this mission dates back from when the Precursors lived in the city (including the two you're referring to), which was centuries or even perhaps millennia ago. How Garrett can read them perfectly is a mystery but hey, it's a game after all.
That's another thing I wanted to see delved into: do Keepers (and ex-Keepers) have some sort of inherent, gifted ability to read all languages? Was Garrett taught the Precursor language? Are Precursor hieroglyphs somehow related to Keeper Glyphs? As a matter of fact, why do Pagan markings and Keeper Glyphs look so similar sometimes?
downwinder on 23/2/2021 at 21:42
karath din era i think holds the key to a lot of things we all want to know about lost city/old city/keepers and precursors
imagine a contest where its about the "karath din era"/"precursors" deep in storyline and when magic was at its most popular
funny thing about thief 1 is there could easily be 2 games that predate it,thief 0 which is about garretts parents,rise of the hammers,end of the old city
and also a thief -1 which is about precursors,lost city,keeper origins and start of old city
i would have to say based on the map since there is a lot of water ways/ocean it would be heavy on ships/travelers/and even more mystery
Starker on 25/2/2021 at 03:15
Quote Posted by Esse
My personal belief is that the Hammerites pushed back with a vengeance against the thought of women in religious orders and the City Watch. I can see them painting the idea of gender inclusivity as a wholly Mechanist idea, and thus something to be avoided.
It might have been something like with WW2 where women were recruited into traditionally male jobs with Rosie the Riveter propaganda posters etc, but when the war was over, they were pressured to give up their jobs. Probably something similar was going on with Truart and Karras lacking people for their organisations. I mean, Truart took in all sorts of people, including former criminals, and Karras didn't seem to be all that discriminating either. The former perhaps due to the Blackbrook war and the latter due to needing all the followers they could get. Probably also helped that Mechanists were oriented more on tinkering with technology than swinging an oversized hammer around.
downwinder on 3/3/2021 at 02:35
yeah benny got hired they were not picky :P
Udo on 24/3/2021 at 15:59
T1
I still wonder what happened to Baffords sceptre and why Garrett just can´t grab the eye with a rope lol
T2
I really would want to know more about how the Mechanist servants work. I mean, it is never really explained how they are controlled by the masks. I know that there is cut content that might have explained it
further. Still, so it remains not really clear. Is it necromancy or something else? As the servants are still alive, but without control over their mind. Also, it is never explained how the mechanical eyes and robots can tell the difference between friend and foe(like the guy in Framed saying it is explained in a seminar).
T3:
Still wonder why it has no influence on the Hammerite faction status when Garrett demolishes the clocktower. Also, how did the eye come to the museum? It´s not clear what happened with it after T1.
Bucky Seifert on 22/4/2021 at 06:07
I was always curious what kind of Sheriff Mosley would have been. I understand why we turned focus away from the Watch after Tracing the Courier, but still I always wondered if she would actually be a fair and incorruptible Sheriff.