bassmanret on 3/11/2006 at 13:20
Myst was my all-time favorite game for quite a while. I loved the challenge, and finished it before I even knew there were such things as walkthroughs. But, for some reason, I just didn't have patience for Riven (I blame alcohol), and ended up using walkthroughs for FAR too much of it and so was left very unsatisfied. So, when Exile came out, I vowed to not even think about using a walkthrough. I finished it without one, and was extremely pleased with both myself and the game because of that.
I've recently purchased Uru and Revelation but have yet to start them. When I do, though, I'll be reaffirming my "no-walkthrough" vows.
Enough time has passed now that I may one day replay Riven without cheating, too. Might be fun.
Figment on 3/11/2006 at 14:50
Myst and Riven are both great yet some of the puzzles in Riven were very difficult (not as logical as the ones in Myst). I would have to say that Riven impressed me more due to sheer complexity and greatness and a very coherent story. I haven’t played Exile yet but I do have it. I still need to get the rest.
I had to use a walkthrough for one puzzle in Riven. Yet in my defense the puzzle wasn’t playing right due to a scratch on the CD-ROM’s lens that made the animation jerky so that I couldn’t observe it properly.
The_Raven on 3/11/2006 at 15:16
I'm still amazed that anyone could get that animal symbol puzzle in Riven without using a walkthrough or taking a very long time.
Gestalt on 3/11/2006 at 17:59
Quote Posted by ZylonBane
If you can find it cheap, realMyst is worth picking up just for the Stoneship age. Amazing water/weather/day-night-cycle effects.
I used to start up the game just to wander around Stoneship. They actually released the Stoneship age as a test demo, and it's worth hunting down online for people that don't have the game.
Mortal Monkey on 3/11/2006 at 20:07
Quote Posted by The_Raven
I'm still amazed that anyone could get that animal symbol puzzle in Riven without using a walkthrough or taking a very long time.
Solving it on my own was one of the greatest moments in that game. I don't think I solved it the first time around, nor did I finish the game. Theoretically though, you might be able to complete the game without solving it.
Edit: I didn't notice any weather and day/night cycles in the RealMyst demo. Maybe I didn't play it enough.
ZylonBane on 3/11/2006 at 20:30
Well let's see-- there's a continuous downpour of rain, regular occurrences of thunder and lightning, and the day-night cycle takes around ten minutes, sooo.... I'm guessing large quantities of alcohol were involved in your playtest session.
th|3f on 3/11/2006 at 20:39
Has anyone been interesting in the story enough to read the books? It's good stuff.
I wonder what it's like to sit down in development of a game and actually think up puzzles in nature of what Myst offered.
Mortal Monkey on 5/11/2006 at 22:58
I've read most of them. Even decrypted Catherine's illegibles to a reasonable degree. I didn't bother learning any D'ni other than the number system though. I noticed there were some D'ni letters on the topographical viewing device in Riven...
th|3f on 6/11/2006 at 07:10
Quote Posted by Mortal Monkey
I've read most of them. Even decrypted Catherine's illegibles to a reasonable degree. I didn't bother learning any D'ni other than the number system though. I noticed there were some D'ni letters on the topographical viewing device in Riven...
Uh...yeah...the numbers...[spoiler]are kind of a crucial thing to understand in order to even begin unravelling the bigger puzzles in Riven.[/spoiler]
I was talking about the novels that Rand Miller wrote. The Book of Atrus, Ti'Ana, and D'ni.
The_Raven on 6/11/2006 at 17:40
Yeah, I read all three novels when I was in middle school; I think I might even still have them. They weren't too bad, considering they're video game based novels and some of the other star wars dreck I was reading at the time.