Bucky Seifert on 16/11/2018 at 00:15
Quote Posted by Nameless Voice
I don't even get the appeal of mobile games. I've never felt any desire to play any games on my phone, apart from one time several years ago when I had an old Windows Mobile device with a stylus which could run Lemmings.
The screen is too small and the controls too awkward to play anything meaningful. If I'm bored with my phone, I'd rather just read a book on it.
Maybe I just haven't met any good phone games?
There's also the fact that the Play Store is so filled with apps and has no good way to filter or find anything that it's usually not even worth trying to find anything there.
If you want some good games to recommend, I'd check out Card Thief, Galaga Wars, Crossy Road, OK Golf, LYNE, Deus Ex / Lara Croft / Hitman GO, Fruit Ninja, Friday the 13th, Cat Quest, Wayward Souls, Eternium, Fallout Shelter, Polytopia, Antihero, MechCom 3, Pocket City and Reigns are all ones that get my recommendation.
There is also the option of emulators. Most I've used play quite well on my phone.
And you are right, the Google Play store is FLOODED with garbage shovelware and pay to win bullshit it's insane.
ZylonBane on 16/11/2018 at 03:04
Quote Posted by Gryzemuis
I tried to explain that there are 2 very distinct things. And both of them are called games.
And you are so up your own ass that you can't comprehend how laughably reductive this false dichotomy of yours is. It's just as dumb as if I said there are two types of games: Type 1 games, that have cars, and Type 2 games, that don't have cars.
froghawk on 16/11/2018 at 03:06
Quote Posted by Buccura
That comes off to me as more whining that Blizzard branched out and did other things, rather than just RTS games and occasionally an ARPG. I mean I'd get sick of making nothing but RTS games after a while.
I mean, I would too, but how is this different? Did any of the warcraft fans really want an MMO at the time? Did Diablo fans want a game that wasn't from Blizzard North in the cartoony WoW style? Did any of the fans of any of those games want a moba or a card game? And now, all of a sudden, everything is different because they decided to make a mobile game even though they've already been clearly aiming for the casual market for a while now? Am I missing something here?
Pyrian on 16/11/2018 at 03:47
Quote Posted by ZylonBane
It's just as dumb as if I said there are two types of games: Type 1 games, that have cars, and Type 2 games, that don't have cars.
...And then cited GTA as a game without cars...
Mr.Duck on 16/11/2018 at 06:06
Hi, I heard there was butthurt going on and I wasn't invited.
I brought my own cream.
Hi.
<3
Malf on 16/11/2018 at 10:33
Just want to note that despite the popular opinion of people who haven't played it, Diablo 3 certainly isn't cartoony. This all stems from the non-controversy about the game being too "colourful" generated by internet idiots prior to the release of the game.
EvaUnit02 on 16/11/2018 at 12:57
Quote Posted by Malf
Just want to note that despite the popular opinion of people who haven't played it, Diablo 3 certainly isn't cartoony. This all stems from the non-controversy about the game being too "colourful" generated by internet idiots prior to the release of the game.
So the finished 2012 game's art direction wasn't impacted by criticism prior to release, rite?
icemann on 16/11/2018 at 13:50
By making Diablo 3 online only, and telling people who only wanted singleplayer to go jump lost them a lot of fans, when they fell into the development hole that Origin fell victim to (with Ultima Online) with World of Warcraft and focused 100% on that and nothing else for a long time, that lost them a lot of fans. Prior to WoW when they went back and retconned the Horde to only being "evil" due to demonic influence, and then for Star Craft 2 changing the Zerg to only acting the way they did due to outside influence (I forget the name of them), that lost them fans.
People reacted the way they did at Blizzcon because nearly everyone there were PC gamers, who had paid for tickets + flight costs, accommodation etc, to be told to go get a mobile if they didn't like it. Blizzard for the longest time was PC focused. It's PC hardcore (and not casuals) gamers who put the company where it is. And Blizzard were like well we're big now we don't need you, we're going mobile. So of course the fans were going to pissed.
You go to a Blizzcon and it's hardcore PC gamers that are going to see making up 99.9% of the audience. I'm quite surprised that many here have been like "The fans were whiny bitches" etc etc. Course their going to be pissed. Their lifelong fans of the series since Diablo 1.
I'm surprised EA didn't get boo'd from the crowd for their C&C mobile game. They sure got savaged online afterwards. If your going to have a franchise that's aimed at a particular platform / genre / whatever, your going to build up with each game a base of fans. Every long running franchise has them. Any time a series changes direction massively your going to see a MASSIVE backlash. You saw it with The Bureau - XCOM Declassified, C&C (as mentioned), Fallout etc etc. People have a right to complain and voice their anger at companies that drastically change direction with a series / only put forth a game in a franchise that steers off in a completely different direction.
froghawk on 16/11/2018 at 14:05
Sure, but the extremity of the gaming community's response to anything gets WAY overblown. My point is they should know better with blizzard by now. They haven't been a PC exclusive company in a long time. Diablo 3 was on 7 platforms. Overwatch was on 3. Saying '99.9%' of blizzard fans who would go to a con in 2018 are PC gamers seems a maaaaajor stretch.
Quote Posted by Malf
Just want to note that despite the popular opinion of people who haven't played it, Diablo 3 certainly isn't cartoony. This all stems from the non-controversy about the game being too "colourful" generated by internet idiots prior to the release of the game.
I have played the demo. While perhaps cartoony is the wrong word, I still didn't feel like the visuals fit. It had the art style of every other Blizzard game.
Sulphur on 16/11/2018 at 14:07
Quote Posted by icemann
I'm quite surprised that many here have been like "The fans were whiny bitches" etc etc. Course their going to be pissed. Their lifelong fans of the series since Diablo 1.
If you act like a whiny bitch, you get called a whiny bitch. It's not complicated. If you don't like Blizzard's decisions, don't give them your money. It's not difficult. There's a difference between rinsing social media for drama and being an adult about it. Also, where exactly did Blizzard say they didn't need their established audience? Because if you and the people from the con are reading that implication from a mobile release announcement, that's some creative next-level interpretive semantic dance going on in your heads.
I got Diablo 3 when it was a couple of bucks many years later, because I wasn't going to pay full price for a decision I didn't agree with. I got some fun co-op out of it, and that's getting my money's worth as far as I care. Blizzard doesn't get my support where it counts for them, and I'll consider giving it when they do something worthy of it.