lost_soul on 17/12/2009 at 16:59
Lol I just posted about this on the Technical forum. It shouldn't be an issue for the games. Here is a quote from the article.
"By only allowing applications to use the Indeo codec when the media content is from the local system or from the intranet zone, and by preventing Internet Explorer and Windows Media Player from launching the codec at all, this update removes the most common remote attack vectors but still allows games or other applications that leverage the codec locally to continue to function."
Seriously, who would use this CODEC to deliver video over the Internet? Talk about bandwidth squandering!
sNeaksieGarrett on 12/1/2010 at 19:23
Looks like you posted about it. Good man. I just found out about it today.
lost_soul: Hmm, well from what I Read though, it seemed like they were saying it would disallow the indeo codec from working so I don;t get that.:confused:
lost_soul on 14/1/2010 at 16:19
"this update removes the most common remote attack vectors but still allows games or other applications that leverage the codec locally to continue to function."
sNeaksieGarrett on 14/1/2010 at 20:06
I know, but that whole thing was confusing. Somewhere else I swear it said that it disabled indeo. They need to work on making things more clear. Anyways, I didn't let Microsoft install that update on my machine.
theBlackman on 14/1/2010 at 21:56
You have to be kidding there sNeaksie. Technicians who write manuals and information sheets don't have the capability to write in understandable English.
If you haven't, try reading any manuals written by the Microshaft crew. Few of them are comprhensible to the average person. No geek, no speak. :ebil: