James Sterrett on 14/2/2006 at 01:09
0.730 out now! :)
Uglyhead on 19/2/2006 at 06:30
They have actual towns now! Kind of neat, but the menu the towns offered before was very streamlined. Unless they plan on eventually filling some of these towns with chatty story characters/quest givers, it seems quite un-necessary, as the menu accomplished everything you do in a town.
Athletics makes you run faster, too. That means, of course, enemy infantry are liable to get up to you quicker than before. Horses still outrun footsoldiers handily, though. Some tweaks to money, too, and an out-of-place-in-a-medieval-setting flintlock pistol you can pick up and play with in the first town. Only 40 shots though, and it's not too accurate.
James Sterrett on 19/2/2006 at 15:29
0.731 is now out.
Once you visit an indoors location in a town, it gets added to the quick menu - sadly, the two outdoors shops (armor & weapons) don't get quick links.
In general, I agree, if the towns won't be populated, a menu works better in the long run.
Other new stuff:
Don't miss the ability to take a castle (Radoghir). :)
I'm liking the new tactical commands, now that I've got a force big and diverse enough to take advantage of them. :)
Uglyhead on 20/2/2006 at 01:06
There's two siegable castles, actually. Storming the walls seems terribly buggy, but it was still good fun. If slaying the outlaws hadn't put me up over level six (It pumped me straight up to level 8, actually), I'd be the proud owner of my very own castle right now.
This is a very good game, its creators should be proud of their handiwork, even incomplete!
demagogue on 20/2/2006 at 01:59
I finally got this a few days ago after seeing it up on HOTU and remembering this thread. Built my guy and got out there. Graphics weren't great, but I had high hopes after reading so much about it. I got a few basic provisions and took right off for the outside.
It didn't take long to get into my first fight, in the woods. I crept up on my horse until I saw the first guy turned around in the distance. I shot an arrow and missed and I guess he turned around. So then I shot two more arrows and he went peeling down. I crept my horse up to him, looked down, and he had two arrows sticking right out of his throat. I was sold at that moment.
Two more of them came charging me and I just went around with my horse and pummled them with an axe. Terrific fun.
James Sterrett on 20/2/2006 at 02:36
A second castle...? (Heads off to find it.) :)
piln on 20/2/2006 at 02:39
I haven't played this for ages but I had great fun with it. Anyone know if the new versions(s) work with older versions' saves? Or is it new character/cheat mode time?
Uglyhead on 20/2/2006 at 02:41
No, I think it's incompatible with old saves.
Also, James, the castles are both on the side of the map farthest from the ocean. One's on the Swadian side, and the other's in Vaegir territory.
James Sterrett on 20/2/2006 at 03:57
Seen it now - Culmarr Castle, which is new! :)
Piln - according to the readme, pre-0.730 savegames are not compatible.
Jonesy on 22/2/2006 at 03:26
I was surprised with how well this game is done. The battle sequences are really quite nice. It is obvious, however, that huge gaps of the game are missing. Still, it's quite fun.
My favorite tactic is to tout 3 large bags of throwing axes and a sword of war into battle. When you charge on your horse towards the enemy, chuck an axe at their horse. It gets hamstrung and dies and the guy goes flying, only to be killed upon getting up be the 10 or so infantry following along with me. Most fun I've had in a game in quite some time.