EvaUnit02 on 10/8/2009 at 00:04
Just found the following:-
(
http://www.fallout3nexus.com/downloads/file.php?id=8260) Mothership Zeta Hi-res complete retexture mod.
I use this modder's high res power armours, they're fantastic. I expect that this is of high quality craftsmanship as well.
Aja on 16/8/2009 at 11:48
he keeps saying "cardboard walls replaced with metal ones" but they look the same to me.
belboz on 23/8/2009 at 12:38
I heard it can corrupt fallout 3 making it not run and having to re-instal it.
EvaUnit02 on 26/8/2009 at 10:43
Other than the scripting for the 3rd quest completely breaking and thus having to resort to using the no clip console command, I've had no issues. I was able to happily continue my wandering around the Capital Wasteland afterwards.
Quote Posted by EvaUnit02
Fuck
Mothership Zeta man, it is a massive pile of bugs. Also its gameplay ain't that great, it boils to being a corridor shooter.
Protip: Save before finishing the space walk on the hull of the ship (i.e. before the quest "Among the Stars" ends and "This Galaxy Ain't Big Enough..." begins, because the events on the scripting on the Observation Deck keeps on breaking down. Also don't initiate conversation with any of the NPCs on the Observation Deck (particularly Somah and Tecorian).
I.e. NPCs may walk into a wrong teleporter the and doors will end up unopenable, uncompleted objectives will be marked as completed, NPCs may run around madly rather than following the scripted "real-time cutscene".
All of this leaving the only way to finish the mission via the no clip console command, tcl (aside from constantly reloading and hoping that the scripting works). Naturally console owners would be totally fucked if they didn't make earlier saves.
Judith on 31/8/2009 at 10:34
I didn't have any technical problems while playing this DLC but the quality of the gameplay is as you said - just run and gun. Problem with the Bethsoft guys is, they seem to design games like: ok, let's create some environment with nice graphics, add some dungeons and monsters and the rest will somehow go along... :nono:
Paulie007 on 31/10/2009 at 20:04
This add-on is about as far away from the Fallout 3 blueprint as you can get. Its basically a standard on rails shooter that takes place in a bland environment with very little variety of enemies or weapons. The minimum of effort seems to have gone into the RPG elements. Once you finished all the quests you'll be able to travel back to the alien ship whenever you like, although fuck knows why you'd want to do that. My advice, spend your hard earned cash on Prey instead.
Jashin on 10/11/2009 at 20:46
This is the worst piece of crap I've played in a long time. I actually kinda enjoyed Fallout 3. I loved The Pitt and Point Lookout (and if they had been full expansions they'd be so much better).
Mothership Zeta SUCKS. I don't know if it's the way I played or what, but not only is it generic, it's standing still and pumping bullets into aliens that have a ton of shields. It was such a chore playing that dlc, the whole time I played I was begging for it to end, JUST END. The only cool aspect is the view of the earth below, and they even screwed that up by making it low res.
Jason Moyer on 11/11/2009 at 18:25
I love Broken Steel/Point Lookout, I thought The Pitt was good but a missed opportunity (having lived here for the past 13 years, I was hoping for a chance to explore a post-apoc version of 1950 Pittsburgh, and it failed miserably from that standpoint), and Operation Anchorage/Mothership Zeta are basically outright cheating from a character-development standpoint: do a short, linear set of missions and end up with a pile of overpowered shit that totally breaks the game balance. The Chinese Stealth Suit ruins the great stealth play of the vanilla game, where having 100 sneak and silent running just made it play like Thief rather than turning you into an overpowered invisible super soldier. Likewise, MZ basically removes the scarcity that made the alien weapons so valuable in the original game.
That's something that bugs me about most of Bethesda's recent DLC really. I enjoyed the overall game balance in Oblivion and Fallout 3, KOTN and Broken Steel gave us some new missions to complete, and Shivering Isles/Point Lookout gave us interesting new areas to explore, but installing the other stuff feels like cheating to me.
Jashin on 12/11/2009 at 19:46
The part that's boring in Operation Anchorage is the simulation. The before and after are interesting. CSA I enjoyed as well, it's a unique armor that provided another option than the direct line of sight stealth and doubled with stealth damage modifier. I don't think it ruined the stealth either, cus the stealth in FO3 wasn't very fun. It's annoying if you put the points into stealth, but I lived with it.
Mothership Zeta on the other hand, is wholly boring. Even the weapons are useless. As the last dlc by that time I had better weapons, like the backwater rifle from Point Lookout. The x5 critical + my multiple critical bonuses makes it a truly great weapon.