Dr. Dumb_lunatic on 2/5/2006 at 10:38
Quote Posted by ethanblue
Plus Fighter's Guild interferes with Thieve's.
Not tooo much. Depending on how you want to finish it...
ethanblue on 3/5/2006 at 22:39
Ah, but I like everybody to be happy at the end.
Qaladar on 6/5/2006 at 08:07
Everyone IS happy at the end... everyone who had reason to NOT be happy is sleeping with the fishes.
Gorgonseye on 6/5/2006 at 13:45
Indeed!
Pisces on 7/5/2006 at 05:52
Quote Posted by ethanblue
Ah, but I like
everybody to be happy at the end.
If you do the fighters guild quests via the ex-guildmaster in Ald-Ruhn, he can advance you to guildmaster without killing any more people than you would have had to in the Theives guild.
ethanblue on 7/5/2006 at 14:15
Hmm, I don't think I've tired that. Thanks,
Denina on 9/5/2006 at 19:26
I've found the Imperial Cult to be a useful guild. It's a great guild in which to start a character off because you can acquire a lot of useful items that you can use throughout the game. You often get items that not only boost attributes, but boost skills, too.
I think most of the quests are fun, too.
Gorgonseye on 9/5/2006 at 19:45
There's always someone to try pumping a few bits of life back into this thread....should I make another poll?
Denina on 9/5/2006 at 19:57
I'm sorry. :erg: Should I have just let the thread die? You can make a new one if you want to, of course. It just didn't seem all that dead to me. I'm not a thread necromancer...really! :D
Gorgonseye on 9/5/2006 at 20:56
meh, it doesn't really matter, I just was stating a comment......think anyone would note on a poll asking "Which expansion is better? Tribunal, or Bloodmoon?"