ccstudent2004 on 6/3/2005 at 00:26
Anyone know why when I try to add a light source (as in an omni light, or ambient light), it keeps showing up as just one big bright white light instead of the color/hue etc. that I have set it to? It looks like it should in the 3D view inside the editor, but as soon as I go in game to walk around and view it as the player would, it changes into the big white generic light.
Raen on 6/3/2005 at 01:15
Have you tried rebuilding geometry? There was a bug that popped in and out where occassionally you would have to rebuild in order for light property changes to take effect. I'm not sure if this was fixed or not in the final version.
ccstudent2004 on 6/3/2005 at 01:18
yup, I always rebuild before I go into game to check things out.