Anriel on 23/4/2002 at 03:52
good luck trying to live your life this way. it won't get you very far.
Agent Monkeysee on 23/4/2002 at 05:27
<i>psst, hey Anriel, it's just a game</i>
Pokec on 23/4/2002 at 17:17
To :ebil: Imperious:ebil: : so your biggest moral dilemma is whether to use "ordinary" or Sabot shells during your, err... ethnical cleanings;) .
Surprisingly nobody mentioned Lucious DeBeers,
[SPOILER]who is being kept at Ewerett's mansion. Shutting down his life support system was the toughest moral test (when answers could be both wrong & correct!) for me. After doing so, I expected that Ewerett would at least kill me:) (although he said that ol' man ment nothing to him...). [/SPOILER]
I almost started to question myself if I did the right thing, than I luckily realized this was just another game...:)
Imperious on 23/4/2002 at 19:33
Quote:
Originally posted by Anriel good luck trying to live your life this way. it won't get you very far. ROFL, what do you know about my life? Like Agent Monkeysee said: it's a game. :)
Pocec: I hardly ever waste munitions on fleshies. The dragons' tooth warm warming glow nicely highlights the terror on their face as they pay the price for their lack of perfection.
[SPOILER]I had a tear in my eye as I euthanized Lucius, looks like he got a tough break. How does the Everett/JC interaction go if LDB is kept in cryo?[/SPOILER]
Pokec on 24/4/2002 at 15:59
To Imperious:
You aren't so cold-hearted afterall. Using Dragons' tooth instead of guns just shows that you don't want your victims die in pain.
;)
gbayles on 24/4/2002 at 21:55
"But, you know, sometimes...
Sailor1: "In that case we wouldn't have to fight at all"
Sailor2: "I hope it happens. I don't want to fight"
*sigh* OK, boys, prodding time... (only to blow the ship up with them,
but it's the idea that counts )"
Playing a non-violent goody-two-shoes JC, I knocked everyone out and
carried them to the dock lest anyone accidently drown. Well, I would
have if the load time going to/from the lower decks had been
reasonable. As it was I was satisfied to stack them up near the exit.
ICEBreaker on 25/4/2002 at 02:19
I agree as well!!! I did try to save them so they won't drown but the loading time made it unreasonable. Man we think alike!
Imperious on 25/4/2002 at 04:26
Well, since when the ship sinks, it stays there, I think you guys have nothing to worry about. :D
poisonedashes on 18/5/2002 at 01:15
Everyone keeps saying paul died.... I've played the game 3 times through and Paul never died..... I'm confused....:erg:
Ashley
ICEBreaker on 18/5/2002 at 04:28
I am not too sure what you are saying. Do you mean that everyone within the game consoles you on Paul's Death, but Paul is alive and well througout the game? If that is the case, it seems possible that you have some conflicting flags (which doesn't explain everything) where Paul is dead to the NPCs but he is alive in the game.
I suppose you know that if you leave the 'Ton via the back window in the bedroom, Paul dies, anything else (leaving via the front, or being knocked out inside the 'Ton) and Paul lives. Have you tried both scenarios?