Flecha das Sombras on 29/5/2006 at 00:34
Please, how to create that "Moon light" effect that we see coming from windows?
Krypt on 29/5/2006 at 01:13
It's a particle effect manually placed in front of the window, accompanied by a projected texture light to create the light on the floor. Load up some of the maps from the original game and copy+paste the light and particle into your map.
Good general tip: If you ever see something you like, just open up the map and see how they did it and/or copy and paste it :cool:
Flecha das Sombras on 29/5/2006 at 01:30
I tried it before posting here. Opened an OM, copied part of the map, pasted in my mission and started to study it.
In the end I had deleted objects and lights, but the Moon rays were still there. Even with only brushes.
And when I move the brushes, the rays don´t move, like they were coming from the map itself.... :weird:
EDIT:
Sorry, bad explanation in the 1st post. :sweat:
I am not speaking about the spot light that creates a texture light on the floor, but about the rays of moon light that you see at the air.
nomad of the pacific on 29/5/2006 at 01:41
They are FX. You can find them under Actor Classes : FX : Emitter : WindowLightShaft and WindowLightShaftLarge.
Flecha das Sombras on 29/5/2006 at 09:09
Thanks guys. :cheeky:
But I still don´t understand from where were coming the rays in the OM....
New Horizon on 29/5/2006 at 12:10
Quote Posted by Flecha das Sombras
Thanks guys. :cheeky:
But I still don´t understand from where were coming the rays in the OM....
From these.
Emitter : WindowLightShaft and WindowLightShaftLarge. They're emitters...you'll find them in the actor class browser. You should be seeing some form of icon for them in the flesh renderer screen.
Caseus on 29/5/2006 at 14:44
Carefull when copying Items from OM's! When you copy those items you also copy the Group they were asociated with, which sometimes results in making them seem to disapear. Go into the Group browser and delete any Groups you did not create yourself. The Emitter Actors should then show up in your Editor window.
Flecha das Sombras on 29/5/2006 at 23:37
Quote Posted by Caseus
Carefull when copying Items from OM's! When you copy those items you also copy the Group they were asociated with, which sometimes results in making them seem to disapear. Go into the Group browser and delete any Groups you did not create yourself. The Emitter Actors should then show up in your Editor window.
Ohhhh, so this should be what happed.
EDIT:
Quote Posted by New Horizon
From these.
Emitter : WindowLightShaft and WindowLightShaftLarge. They're emitters...you'll find them in the actor class browser. You should be seeing some form of icon for them in the flesh renderer screen.
Sorry, forgot to say, I got the moon rays on my map. What I hadn´t understood is why when the brushes were moved, the rays stood in the same place.
So, thanks to everyone, it is all working now.