New dml to fix a few more issues over and above crash with conversation posted by Unna, new dml includes fix for hanging arrows, not being able to drop certain items, and invisible flames in gas room.
Code:
DML1
//The Dead of Winter: Fix crash. File: miss20.mis.dml
-Link 1107 1030 "Contains"
+ObjProp 1030 "RenderType"
{
"" Not Rendered
}
+ObjProp 1030 "Position"
{
"Location" 651.00,434.00,494.00
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 692 "AI_Converation"
+ObjProp 692 "AI_Converation"
{
"Actor" "ActorOne"
"Flags" "[None]"
"Conversation: Action 0" "Nothing()"
" Argument 1" ""
" Argument 2" ""
" Argument 3" ""
"Actor"[1] "ActorOne"
"Flags"[1] "[None]"
"Conversation: Action 1" "Play sound/motion(Sound Concept,Sound Tags,Motion Tags)"
" Argument 1"[1] "c2002"
" Argument 2"[1] "LineNo 1"
" Argument 3"[1] "Conv 16"
"Actor"[2] "ActorOne"
"Flags"[2] "[None]"
"Conversation: Action 2" "Wait(Time(ms),Motion Tags)"
" Argument 1"[2] "1000"
" Argument 2"[2] ""
" Argument 3"[2] ""
"Actor"[3] "ActorOne"
"Flags"[3] "[None]"
"Conversation: Action 3" "Remove link(Flavor,Destination(s),Source(s))"
" Argument 1"[3] "contains"
" Argument 2"[3] "1030"
" Argument 3"[3] "1107"
"Actor"[4] "ActorOne"
"Flags"[4] "[None]"
"Conversation: Action 4" "Add link(Flavor,Destination(s),Source(s))"
" Argument 1"[4] "contains"
" Argument 2"[4] "1030"
" Argument 3"[4] "player"
"Actor"[5] "ActorOne"
"Flags"[5] "[None]"
"Conversation: Action 5" "Frob object(Target Object,With Object)"
" Argument 1"[5] "1413"
" Argument 2"[5] ""
" Argument 3"[5] ""
}
-ObjProp 1200 "DeathStage"
-ObjProp 959 "DeathStage"
-ObjProp 1084 "DeathStage"
-ObjProp 729 "DeathStage"
-ObjProp 1139 "DeathStage"
-ObjProp 632 "DeathStage"
-ObjProp 1733 "DeathStage"
-ObjProp 1745 "DeathStage"
-ObjProp 1749 "DeathStage"
-ObjProp 786 "DeathStage"
+ObjProp 562 "PhysType"
{
"Type" None
"# Submodels" 0
}
+ObjProp 562 "Position"
{
"Location" 584.065,617.645,500.49
"Heading" b868
}
+ObjProp 1165 "Position"
{
"Location" 584.065,617.645,500.49
"Heading" b868
}
+ObjProp 1115 "PhysType"
{
"Type" None
"# Submodels" 0
}
+ObjProp 1114 "PhysType"
{
"Type" None
"# Submodels" 0
}
+ObjProp 983 "PhysType"
{
"Type" None
"# Submodels" 0
}
+ObjProp 997 "PhysType"
{
"Type" None
"# Submodels" 0
}