MOAR News Updates! The Broken Goddess, an upcoming T2 campaign (30 Mar 2021) - by Yandros
nicked on 8/10/2019 at 18:59
That's ambitious, but I hope it comes to fruition. Best of luck getting it finished!
supermikhail on 9/10/2019 at 03:31
Quote Posted by Random_Taffer
It was never released as a standalone. The climbing in mission 1 isn't actually difficult at all, it's just probably different than you're used to. Rope arrows are provided on lower difficulties. The betatesters liked the "elite" challenge of not using them on expert.
Quote Posted by Krush
If you have issues with "janky climbing," make sure you have new_mantle turned on. It's a setting in some file in the Thief directory (maybe someone else can provide the name of the file to be adjusted?).
To be more clear, I didn't mean "climbing up onto things" (although there are issues with that, too, like trying to get into a certain window off a slanted roof). It's more about the many times I slid off a ledge or a beam while continuing to climb. I mean, new_mantle or not, the Dark Engine really seems to be a poor fit for challenges like that.
Random_Taffer on 9/10/2019 at 04:44
Quote Posted by supermikhail
To be more clear, I didn't mean "climbing up onto things" (although there are issues with that, too, like trying to get into a certain window off a slanted roof). It's more about the many times I slid off a ledge or a beam while continuing to climb. I mean, new_mantle or not, the Dark Engine really seems to be a poor fit for challenges like that.
I know the exact window you're referencing. I was very shocked that it never occurred to some people to merely crouch when opening the window so it doesn't smack into you. I guess I could put a chimney there or something to make it easier. Most of the other beams and pipes that are relatively close together can merely be ran across without any jumping at all. It's honestly easier than it looks.
In any case, as famous as the Russians are for having difficult FMs, I'm surprised you had much difficulty with it! ;)
supermikhail on 9/10/2019 at 12:40
The ledge I had the most trouble with is the one off which you jump onto the balcony over the fenced garden. Thinking about it, maybe you're not supposed to get onto the ledge, but jump out of the window.
And then there's a window up above which you get into off... but it's in a slanted niche, and it's a whole ordeal to get in and then get out.
I mean, don't get me wrong, the mission is fun and interesting, but some design decisions... Like, if you're just supposed to run across the beams, why not make it a runnable surface, instead of making it look like a jumping challenge?
Random_Taffer on 9/10/2019 at 14:14
Quote Posted by supermikhail
I mean, don't get me wrong, the mission is fun and interesting, but some design decisions... Like, if you're just supposed to run across the beams, why not make it a runnable surface, instead of making it look like a jumping challenge?
Ah, I don't know if I'd say "supposed" to run across it, just that you can. I think I opted for the beams because it looked cooler and more organic than just having a ledge clearly intended for a thief to get around on every building. (Very considerate city architects!)
HauntHunter on 11/10/2019 at 20:19
Looking forward to relishing every moment of a multi-level campaign!!! :cheeky:
Relayer2112 on 11/10/2019 at 20:23
Please tell me that Sean Connery will be available to reprise his role as Conall.
ticky on 11/10/2019 at 21:11
When I saw Hong Kong's night skyline from the Victoria Peak, that was the last time when I lost my breath, in 2017. And since then, reading this was the first time.
GREAT GREAT NEWS!
Maybe I was living under a rock, but this is completely new and unexpected for me. A sequel to Gobreaker is one of the best ideas - it was top top quality mission. :)
CANNOT WAIT, keep up the good work, guys!!! :)
My only concern is time... 2-4 years sounds really ambitious, hope we will play this before 2025!
zajazd on 13/10/2019 at 13:01
Quote Posted by Relayer2112
Please tell me that Sean Connery will be available to reprise his role as Conall.
We'll shee.
TafferT on 13/10/2019 at 15:33
Fantastic news!! I only started playing Thief FMs a year or so ago so a bit late to the party:rolleyes: but loving the effort made by all you developers!
Hope it comes out soon.... :thumb: