theCOOPyears on 19/1/2006 at 00:24
Hi, I'm currently working on a list of coop mods. A few months ago I came across a COOP mod for Morrowind. Now I can't find the website anywhere!
It wasn't true coop but it was pretty clever. Bascially you each played the game as a single player. However the position and action of the other gamer was added into your game as an NPC. Now, I never tried the Mod so how we'll it played or how it sync'd up the other NPC's I don't know, heard good things about it considering Morrowind had no network code.
Anyway...urgh I can't find it. Anyone have a link I would appreciate that.
Thanks
Owen
_________________
Cooperative Gaming
(
http://www.thecoopyears.co.uk)
theCOOPyears on 19/1/2006 at 13:33
Yeah thats the one, he's changed the site around!
Thanks for that, appreciated. Was starting to think I imagined it :P
_________________
Cooperative Gaming
(
http://www.thecoopyears.co.uk)
RyushiBlade on 19/1/2006 at 21:05
I've only heard fleeting rumors of this thing. So when it adds the second player, it makes him an NPC. But whatever your partner does, the NPC replicates?
driver on 20/1/2006 at 03:23
I've only had a quick mess about with it, and didn't get it running properly (I could see my friend, but he couldn't see me) but from what I understand, you can only see the other player, not interact with him and his actions have no effect on your game (And visa-versa). You can get him/her to fight, but then the PC controls him/her so it's not really co-op.
samiant on 2/2/2006 at 15:33
hi all... I think that some one smart guy can make REAL multipayer to morrowind.
If that idea works in gta sa, gta vc, gta 3 why can't it work on morrowind??
steo on 3/2/2006 at 17:14
Because it uses a completely different engine.
samiant on 7/2/2006 at 08:16
yeah but i'm sure that someone can make working multiplayer for morrowind... but that can take some time :cheeky:
but i KNOW there is someone who CAN DO IT!!!!
theCOOPyears on 7/2/2006 at 09:28
I think it's a little late for Morrowind, unless there are some really dedicated gamers/programmers/reverse engineers. Tresspasser has this, even though the game came out around 1998 these guys are working on the code. However multiplayer is something alittle more advanced.
As morrowind doesn't appear to have any net code at all you would either have to write a third party app that sits outside of the came and controls the communications. This app would then sync up players games (spawn NPC's etc.). This is exactly what this guy has done.
The other way would be to get into the source code and write it from scratch. I don't think in the past Bethesda has released their source code, I may be wrong.
Or another way is to reverse engineer the game, break it down from its compiled code back to the source code (piece by piece) and then add your bits and recompile. Not easy!
Thanks
Owen
steo on 8/2/2006 at 17:24
Quote Posted by samiant
i
KNOW there is someone who
CAN DO IT!!!!
I'm guessing that you don't actually specifically know anyone that can do it, you just think that it must be possible. Indeed, it would be possible for someone with the right skills to do it but it is more a matter of how easy/time consuming it would be.
The short answer is, if it were easy to do, someone would have done it by now. Given that Oblivion is coming out shortly and the best anyone has come up with yet is hardly a true co-op mod, I think it's unlikely that there ever will be full co-op play for Morrowind. Our best bet is to just keep our hopes up for an Oblivion co-op be it official or not (and hope that bethesda hasn't raped all that was good with Morrowind in Oblivion).