Stacey on 7/8/2007 at 23:57
Is it possible to customize the behaviour of the misc skill in Morrowind (eg. disable training of the misc. skill in the game) so the leveling system works in the same way as in the unpatched version from 1st May 2002?
Any good plug-in or site for inspiration and information?
"Does anybody know a way to restore the old skill/level system with the patch?"
Please read this thread for ref.: (
http://www.ttlg.com/forums/showthread.php?t=49703)
cyrano on 8/8/2007 at 05:49
I gather from reading that old thread that you do not want the miscellaneous skills advances achieved through training to count toward the attribute multiplier at level-up. That is certainly hard-coded. There are game settings that govern this, but as close as that will get you is to not have any miscellaneous skill advances count toward the attribute multiplier (and I do not think that is what you want).
I recommend going in the opposite direction and dispensing with the multipliers altogether. (
http://uk.geocities.com/galsiah/) Galsiah’s Character Development introduces a vastly more logical approach to leveling. It may not appeal to you, but at least you have the option to consider it. It removes caps on level, skills and attributes (actually is sort of eliminates levels-except for the purpose of leveled lists). It changes how the player advances his/her skill and attributes directly linking improvement in skills to increases in attributes. Also skills have more than one governing attribute. I haven’t played since it was released, but I used something similar and I would not play Morrowind without a mod like this.