#1 taffer on 21/9/2002 at 08:12
I am not so sure if it's been suggested before, but I still like to express my opinions. When you look into the mirrors in DX world and you can see yourself running or drawing or reloading weapons. That is very detail, but whenever you carry a body on your shoulder, you can't see it from the mirror or the 3rd person view conversation screen.
It is strange that the AI doesn't react at all if they see you carry a body on you. Not like the AIs in Thieft series, they would scream and run away ( the common civilans ) or they would draw their weapon and try to kill you. It maybe nice if the developers ajust those flaws from DX in DX2.
O, btw, the AIs doesn't have to be hostile or scared of you when you carry a body. For example, if a doctor or medical personel sees you with a body they will ask if they can help or they can provide something that can actually revive the victim (you may include that in one of the future mission) I didn't see the unconcious private from the UNATCO training facility actucally get revived. Like the zombies in Thieft game, if you approach them too close they will stand up. I think that could be used for "reviving the victims" (well, not turning them into the undead but you know what I mean).
twisty on 21/9/2002 at 09:10
NPCs don't notice dead or unconcious bodies in Deus Ex. Which is disapointing, as the training level led you to believe that they would. Overall, the AI in Deus Ex wasn't anywhere near as sophisticated as the AI in the Thief series. However, with Paul Tazour doing the AI in both D2 and T3 ( as well as Doug Church ), the AI should be amazing in both games.
#1 taffer on 22/9/2002 at 17:07
I have another idea, you can carry a speical revive potion or some sort of device, and you get close to the unconscious victim to revive him. That could be used as a way of getting important information for the missions. or even that could be one of the objective.
Qooper on 25/9/2002 at 11:20
Quote:
Originally posted by #1 taffer but whenever you carry a body on your shoulder, you can't see it from the mirror or the 3rd person view conversation screen.Hmm, that' true. Although it didn't catch my attention that bad (perhaps because I didn't drag corpses round that much).
On the conversation screen, you can't see your weapon either. All you can see is JC putting it away in the beginning of a conversation.
Yeah, but I'm with ya on the running and screeming thing. Civilians should be scared if they see someone carrying a (dead) body.
#1 taffer on 4/10/2002 at 04:55
hmm NPCs seem dont have the ability to see users from the in game mirrors, for example, right after you break out of MJ12 prison and on the 3rd level of the UNATCO there is a trooper inside a man's bathroom who's standing right in the front of the mirror, I could just snuk behind him and knock him unconscious and he doesn't even know what hit him.