New Horizon on 27/6/2006 at 12:25
Quote Posted by Fallen+Keeper
Hi NH,
I've installed John's Collective Texture Pack and then your Minimalist Mod 1.4 (not 1.4.1). The problem is that when I reached the section of the City, the AI reverted to the originals (or at least didn't force me to sneak like in the missions). Any clue? I didn't do anything else to the game, except for patching it to 1.1.
Thank you.
Yeah, the AI in the city sections behave differently. I couldn't seem to do much with them. :erg:
Fallen+Keeper on 27/6/2006 at 13:09
Didn't you state that your minimalist mod affects also the AI in the street??
Quote Posted by New Horizon
Hi there.
The reason Minimalist 1.4.1 doesn't work with Thiefbot isn't due to the customized .exe file, it's because of the custom .t3u files. Mainly the gamesys.
Minimalist 1.4.1 already customizes the city section AI so that they remain the same as the in mission AI (all are set to Expert).
Hope that helps clear up any confusion.
New Horizon on 27/6/2006 at 13:36
Quote Posted by Fallen+Keeper
Didn't you state that your minimalist mod affects also the AI in the street??
They 'should' but I've still noticed some things messing up with it. It's a buggery engine to work with...you weren't playing from a save game though were you? If the difference is that noticable, that's the only thing I can think of.
Fallen+Keeper on 27/6/2006 at 14:02
Quote Posted by New Horizon
you weren't playing from a save game though were you? If the difference is that noticable, that's the only thing I can think of.
I started a new game...
I do not care for the guards... being forced to sneak among crowd just becuase the city watch has the ability to home on MY footsteps among hundred of others is quite stupid. BUT... having to face the Keeper assassins with that low AI ruins the game.
Gnome on 8/9/2006 at 01:11
I'm sorry, I'm new to this. What exactly does this mod add/change? I expected a description in the first post, but found none. I also searched the thread a bit. Could someone lay it out for me?
Gnome on 8/9/2006 at 23:11
Thanks for that.
hykao on 29/9/2006 at 02:29
Hi There!
I suggest some modification about size of fonts in Minimalist. I think the smaller fonts looks cooler and usable on PCs than the bigger originals, as well as few texts with original sized older Thief fonts of minimalist can overrun out of screen - chiefly the longer named texts of loots, items and keys)
So i modified some things in DEFAULT.INI - [FontMappings] section:
Code:
Papyrus20__tp=oldthief_font,0.26,0.80
Papyrus14__tp=oldthief_font,0.26,0.80 ; inventory screens, everything papyrus14 is now papyrus22
Papyrus12__tp=oldthief_font,0.18,0.80
Papyrus10__tp=oldthief_font,0.18,0.80 ; gear menu, inventory items, pickup loot, weapon numbers
Papyrus08__tp=oldthief_font,0.26,0.80
Papyrus06__tp=oldthief_font,0.26,0.80
Papyrus04__tp=oldthief_font,0.26,0.80
Papyrus02__tp=oldthief_font,0.26,0.80
Papyrus22__tp=oldthief_font,0.20,0.80 ;anything not a weapon number - custom mapping
Papyrus23__tp=oldthief_font,0.18,0.80 ;weapon numbers
And look at some pics with resized fonts: (SPOILER WARNING!)
(
http://img120.imagevenue.com/img.php?image=95995_T3Main_2006_09_29_03_31_27_26_123_322lo.jpg)
Inline Image:
http://img120.imagevenue.com/loc322/th_95995_T3Main_2006_09_29_03_31_27_26_123_322lo.jpg (
http://img16.imagevenue.com/img.php?image=96007_T3Main_2006_09_29_03_45_50_06_123_321lo.jpg)
Inline Image:
http://img16.imagevenue.com/loc321/th_96007_T3Main_2006_09_29_03_45_50_06_123_321lo.jpg (
http://img103.imagevenue.com/img.php?image=96017_T3Main_2006_09_29_04_01_00_51_123_495lo.jpg)
Inline Image:
http://img103.imagevenue.com/loc495/th_96017_T3Main_2006_09_29_04_01_00_51_123_495lo.jpgWhat do you think about it?
New Horizon on 29/9/2006 at 04:32
Looks good, I'll include it in the next revision when I remake the current fonts. They were never meant to be the finished product. Just have to find the time and inspiration to finish them.
hykao on 2/10/2006 at 12:17
Hi again! :)
A question. How can i eat? I tried everyhow, but i can't... :(