PigLick on 29/1/2019 at 15:00
hell I've bought every nintendo console since the snes so I could play nintendo
Renault on 29/1/2019 at 15:04
A bit of apples and oranges here, Nintendo stuff is completely exclusive, where the only way to play it is to actually buy their console. I'm guessing most PC owners also own a console of some kind, so they can buy Exodus that way too. I plan on picking it up for PS4, probably buying up a used copy on Amazon after it's been out for 3 months or so at about 75% of the cost.
icemann on 29/1/2019 at 15:21
Well Nintendo's 80s - 90s deal with companies was a tad more hardcore. They forced any company that wanted to put games on their NES, to only put any game they made on there + limited them to a set amount of games they could release per year.
Some companies told Nintendo to go jump. Others created sub-companies, to get around it and sell other games elsewhere or to release more per year.
EvaUnit02 on 30/1/2019 at 04:40
Epic are currently choosing to compete based on holding 3rd party games for ransom rather than features. Epic isn't a small or poor company and reportedly this plan to launch a Epic Games retail store with 3rd party content has been in place for years.
Feature-wise, Epic's end user client is lacking compared to the competition.
(
http://www.iforce.co.nz/View.aspx?i=o4rtvfdi.rty.png)
Inline Image:
http://iforce.co.nz/i/o4rtvfdi.rty.pngAnyway the message to Valve is clear: They need to drop their percentage from 30% to 10-11% to complete with Epic otherwise they'll see more lucrative AAA partners jumping ship.
WingedKagouti on 30/1/2019 at 08:35
Quote Posted by EvaUnit02
Feature-wise, Epic's end user client is lacking compared to the competition.
And how do UPlay and Origin compare.
WingedKagouti on 30/1/2019 at 10:26
Quote Posted by Nameless Voice
Everyone keeps linking that image without referencing the source (which has a far more detailed table with all the platforms)
The new platforms (Epic Store, Discord, Kartridge and RobotCache) compared to Steam only, there's no sight of Origin, UPlay or GOG in that table. The writer even clarifies that he isn't going to add those as he is only looking at how the new platforms stack up against Steam.
Nameless Voice on 30/1/2019 at 13:56
Ah, that's true.
Anyway, I'm not sure if the message to Valve is as clear as Eva suggests.
Sure, I'd like to see Valve change their cut, but I'm not sure if the pressure for them to do so exists yet.
I don't think Metro Exodus moved to Epic because of that 12% cut, I think they moved because Epic gave them a boatload of money to make it an EGS exclusive.
So far, that's mostly just bought Epic and Deep Silver really bad publicity, not helped by the fact that the EGS is a terribly under-developed storefront missing the most basic of features.
Epic might manage to kill their store before it even starts and end up not actually being competition to Steam at all.
Also, those big publishers who were already leaving Steam will probably continue to develop their own stores for 0% cut rather than giving Epic a 12% one.
WingedKagouti on 30/1/2019 at 14:25
Quote Posted by Nameless Voice
Also, those big publishers who were already leaving Steam will probably continue to develop their own stores for 0% cut rather than giving Epic a 12% one.
On the other hand, if they're using UE4 then it becomes a 5% vs 12% issue and the Epic Store may turn out to be a reasonable alternative for them.
Depending on how well the Epic store does and is percieved obviously.
Twist on 30/1/2019 at 19:10
Quote Posted by Nameless Voice
Also, those big publishers who were already leaving Steam will probably continue to develop their own stores for 0% cut rather than giving Epic a 12% one.
Developing, maintaining and operating your own digital storefront is most certainly not a 0% cut from business and development costs. :cheeky: If another developer will offer to handle all that encompasses for you for 12% or less, even big publishers may be swayed.
For example, Ubisoft, despite already having their own store, has already abandoned Steam for Epic with The Division II.
While Epic's handling of all of this is a bit of a PR mess, and right now their launcher is laughably underdeveloped, I'm not convinced it will cause them any serious long-term consequences. I'm reminded of how poor Steam's launch was, and how all those Call of Duty players who claimed they'd boycott the game were caught playing the game right after its release.
People will spend all kinds of time and energy complaining on gaming forums and social media, but if they really want the game,
most people will just buy it and play it wherever they have to get it, even if they righteously shout otherwise in public.