242 on 1/9/2015 at 13:48
The day arrived.
V has come to guys.
It seems it's amazing.
henke on 1/9/2015 at 17:49
Indeed!
I had 20-30 minutes to play/watch the opening bits before family and well-wishers showed up to wish me happy birthday and keep me from playing any more. Those bastards! Anyway, those first 20minutes were pretty swell! Will get back to it tomorrow.
Malf on 2/9/2015 at 00:12
It's way past my bedtime on a school night, but DAMN, this game is awesome.
Why must I work tomorrow?
Judith on 2/9/2015 at 10:56
It's a pity Kojima won't make Silent Hills, the prologue is excellent horror game, very graphic and dark. And the cutscenes are finally about showing things, not the constant babble as form of exposition (you got that on tapes). Big Boss is awfully quiet now, it works great.
Manwe on 2/9/2015 at 11:48
The first thing you're greeted with in this game is literally oversized bouncing boobs, followed by (in traditional Metal Gear fashion) an hour's worth of cutscenes showing you a man's ass crack in close up. Gotta love those Japanese. At least the cutscenes are semi interactive this time around and serve as a tutorial, but still I thought it would never end. 82 minutes in and I finally have full control of my character (I think, I hope). Also first ever product placement in a video game? Do they have to put the name of the product on screen? That seems like a step too far. Otherwise the game runs smooth as butter/looks great. Pretty much the same as Ground Zeroes, only with more bullshit and less gameplay. That game did a better job of explaining its control schemes without a tutorial than this one does with an 80-minute-long one.
Now should I get a refund for this impulse purchase or not? I haven't spent 60 euros on a game in forever. It just seems like such an outrageous price these days. And I'm not exactly wowed by what I've played. I mean it's essentially that one trailer from 5 years ago...
Sulphur on 2/9/2015 at 12:20
Quote Posted by Manwe
The first thing you're greeted with in this game is literally
oversized bouncing boobs, followed by (in traditional Metal Gear fashion) an hour's worth of cutscenes showing you a man's ass crack in close up. Gotta love those Japanese. At least the cutscenes are semi interactive this time around and serve as a tutorial, but still I thought it would never end. 82 minutes in and I finally have full control of my character (I think, I hope). Also first ever product placement in a video game? Do they have to put the name of the product on screen? That seems like a step too far. Otherwise the game runs smooth as butter/looks great. Pretty much the same as Ground Zeroes, only with more bullshit and less gameplay. That game did a better job of explaining its control schemes without a tutorial than this one does with an 80-minute-long one.
Now should I get a refund for this impulse purchase or not? I haven't spent 60 euros on a game in forever. It just seems like such an outrageous price these days. And I'm not exactly wowed by what I've played. I mean it's essentially that one trailer from 5 years ago...
First product placement? No. Not even in a stealth game -- that honour goes to Splinter Cell 3 and Airwaves gum, apart from other things. Still, it's The Best Splinter Cell, so a couple of seconds of blatant cringe really doesn't matter in the bigger picture.
MGS games generally have meaty gameplay to go along with the cutscenes, so if it's sunk its hooks into you by now, there's a fair chance you'll like the rest of the game. The quantity and length of cutscenes have always been the most criticised element of MGS, though it's never personally bothered me because they're usually a benchmark for what's possible with the current state of realtime in-engine cinematics, so if that bothers you, it's probably not the franchise for you. I hear there's less of them after you're done with MGS V's opening though - that's for the others playing to confirm.
242 on 2/9/2015 at 14:48
Quote Posted by Sulphur
I hear there's less of them after you're done with MGS V's opening though - that's for the others playing to confirm.
Yes.
But I spent like 3 hours acquainting myself with tons of icons, numbers and functions in the iDroid. The screens of iDroid look like they're from some strategy game. And another hour I spent listening to the audio tapes that were available, they were interesting though and let me remember some old happenings.
BTW, does anyone know who performs "Behind the Drapery"? I found the cassette in the first village of the first mission:
(
https://www.youtube.com/watch?v=ix6BJTSjAB4)
Or is it composed specially for the game? More likely it's some licensed song.
PS: LOL
Inline Image:
http://cs4.pikabu.ru/post_img/2015/09/01/9/1441119737_1136851055.gif
Malf on 2/9/2015 at 16:34
That happened to me at Mother Base, although it hit Snake. DOH.
Thirith on 2/9/2015 at 19:26
Okay, okay, thread. You've convinced me. I'll play some more Ground Zeroes and I'll finish Metroid Prime 2, but I've already bought and downloaded The Phantom Pain. And it's all your fault.
Renault on 2/9/2015 at 20:20
I know, I know, I was going to hold off on MGS5 until after SOMA and Super Mario Maker were out, but this sounds like a must git. ASAP.