242 on 8/10/2015 at 08:53
Quote Posted by henke
Yeah Code Talker's extraction and the mission after it were the hardest parts of Chapter 1, for me.
Code Talker could be, but Metallic Archaea? It's very easy and quick, at least with
the Gattling Walker Gear. When I read a thread about the mission on some other forum I was surprised no one suggested it, like everyone just forgot about
the buddy.
Guttling gun is exceptionally effective against those enemies.
henke on 8/10/2015 at 08:57
Yes, it was very easy and quick once I finally thought to use the Gattling Walker Gear on my 20th retry of that mission. I'd kinda forgotten I had that thing.
Thirith on 8/10/2015 at 09:11
I think it's that most missions can be reasonably expected to be beaten using a variety of different approaches, so whatever you choose to begin with (gear and buddy), you stick to those and work at it. And then there are missions where you're practically screwed unless you use one particular buddy and/or specific weapons or weapon types. Because of the former type of missions that encourage experimentation, which are the vast majority, at least I didn't feel prepared for the latter type.
Judith on 8/10/2015 at 09:25
Although in most missions experiments are welcome, some tricks work much better than others. E.g. extracting wandering mother base soldiers is ridiculously easy when you just put the cardboard box on and approach them from the front. That refreshes their memory somehow and they salute you, waiting to be fultoned :laff:.
henke on 8/10/2015 at 09:43
Hah, I never tried that. :D
My approach to capturing the wandering soldiers was to run them down with my horse, which would knock them out. 25% of the time they did end up dying though, but the other 75% of the time it was a pretty good tactic. :sly:
Judith on 8/10/2015 at 10:58
For more funsies, try using the 'Afghan lullaby' tape near enemy soldiers (you need to turn the external speaker on). Or play the soldier with stomach problems, when enemy is searching for you ;)
242 on 8/10/2015 at 13:15
My way of dealing with the wandering soldiers is trivial: ddog + tranq. sniper rifle.
Talking about various ways of dealing with missions, I tend to drag a pile of equipment I barely use, just in case. F.e. EM mine (which I used only once, and only just to see how it worked), or phantom cigar (used only few times during 130+ hrs), or night goggles, or box (which I actively used in the beginning, but don't use anymore), or stun grenades. Also, I don't see any practical usefulness of the pills. I would bargain all that for possibility to carry a sniper rifle and rocket launcher simultaneously. The possibility I REALLY miss.
Judith on 8/10/2015 at 21:59
Dammit, I thought I'll solve my GMP problems by beating Sachelantropus over and over again in mission 50, but the game is smart enough to substantially lower the GMP reward after each successful attempt. Anyway, I got all main ops done, now onto the remaining side ops.
242 on 9/10/2015 at 10:18
Finished the 1st chapter. 140hrs :wot:, 58%, 180k of heroism.
Enjoyed it, except the gibberish Kojima-style plot revelations at the end.
The Skull face plan: show Sahelanthropus to instigate buying of his nuclear weapons to rejoin the world after it would be disjointed upon using his "English" vocal cord parasites, and so the war is peace. Really? :rolleyes: :erm:
The final boss fight was very easy (again, all the bosses until now were easy too) and got S. Used guided cluster rocket launcher, helicopter and Quiet.
After listening to some cassettes, which I got after the final mission, I'm confused. They fear of another pandemic and that someone will infect Snake with the "english" parasites. But the Code Talker himself says that those who are vaccinated are immune, and I thought they all were vaccinated after the kikongo pandemic. Ok, lets assume that vaccination is succesful only if a person is infected and kikongo parasites didn't infect Snake. Then no problems too: just infect Snake and everyone else with the kikongo ones and inject wolbachia.
Looking forward for chapter 2, coz the 1st one was too easy for me.
Judith on 10/10/2015 at 11:39
In terms of further goofing around with stuff, I permanently replaced my tranquilizer pistol with water gun ;) It's so versatile, more than I actually expected. It's like they thought of everything wacky and ridiculous that may come to mind, and actually implemented it.