Mechanist characters. - by massimilianogoi
ShadowSneaker on 24/11/2008 at 13:20
Couldn't you open one of the cogs from DS in 3DSMax and shrink it down and stick it on the end of a length of metal?
SS
massimilianogoi on 24/11/2008 at 14:50
Hum... this should be an idea...
I'll see if this can fit.
Beleg Cúthalion on 24/11/2008 at 21:28
I almost think they're already too high-poly.