clearing on 29/9/2008 at 03:02
Interesting. Judith, it would be good to see some screenies or video :cool:
Beleg Cúthalion on 29/9/2008 at 07:46
It's a GarrettLoader-ready FM, so you can even make them yourself. However, the quality won't be good enough to show the little effects.
@Judith: Looks great, thank you. At first I had expected something like a Roman pool reflecting the columns around, but maybe I'm still not sensitive enough for these things. One question although you might have answered it already in your tutorials: Since the reflections are mostly very blurry, would you need photos from the room this surface/object was placed in or would some simpler texture with a certain structure suffice (i.e. something standard everyone could use?
Judith on 29/9/2008 at 08:39
Thanks. As it goes for the type of the texture - it's your choice really, it depends on what you want to achieve. If you really need to reflect the surroundings in detail, you'd have to capture all the views for the cubemap. Personally, I think it's not necessary. It would be better to use something more simple, like "rendered clouds" in photoshop or gimp (or any other grayscale, tiling image), or some abstract image, just to give the feeling that something is being reflected.
It's also size-wise, because if you really want to have a nice detailed cubemap image, you should keep it 1024x (this mountain landscape is exactly this size). Additionally, to achieve best results you would keep it uncompressed, which is a disaster, really: six uncompressed 1024x images in a cubemap = over 18 mb. Let's say you'll have 2-3 cubemaps like this and your mission won't fit on a CD :erg:.
clearing on 29/9/2008 at 12:31
Quote Posted by Beleg Cúthalion
It's a GarrettLoader-ready FM, so you can even make them yourself.
(
http://darkfate.ru) Okay.
Thanks, Judith!
Judith on 29/9/2008 at 13:03
And I thank you for the info on your site :)
pavlovscat on 10/10/2008 at 18:18
Mirrors:
(
http://www.thief-thecircle.com/download.asp?fid=1386) http://www.thief-thecircle.com/download.asp?fid=1386
Judith,
Hiatus brought this to my attention as it didn't appear on my Third Quarter FM Review. Sorry I didn't see this sooner. I don't visit the Editors' Guilds much, or I'd have had a news post up already. Look for one later today with some screenshots. Unfortunately, most of these need to be seen live to be fully appreciated. Nice work!
Judith on 10/10/2008 at 19:34
Thanks, Pavlovscat :) I didn't advertise this one too much as it's quite bulky, and I just thought that Thief fans wouldn't have much use from it ;)
pavlovscat on 10/10/2008 at 21:48
All that work shouldn't go unnoticed by the rest of the community. Those textures are amazing! Hopefully, we'll see some in a mission soon.