Mapping out The City. - by Digital Nightfall
Logan on 4/10/2005 at 06:21
I'd like to see the big map. Very very interesting. Thought I have not see the turn of a RIVER at the NORTH.
theBlackman on 4/10/2005 at 06:45
Quote Posted by Rob Hicks
OK. [...]
Sorry it's so big. The REAL map is even bigger, and shows more detail (e.g. city walls, location of note, etc), but this gives the general idea.[...]
Rob
The link gives me a photo about 2 inches by 1+ as a GIF and barely visible. At 152 by 130 pixels.
I notice that it says at the bottom 1200 X 900 but I can't open it that size.
Any suggestions?
Or link the url that will post the image.
mol on 4/10/2005 at 07:30
Odd, I get the full-sized interlaced GIF. I'm browsing with Firefox on WinXP.
str8g8 on 4/10/2005 at 09:30
10 out of 10 for thinking differently, there Rob ... nice map :thumb:
The word quarters does of course imply 4, ie there are four major quarters of the city ...
North Quarter/South Quarter,
New Quarter/Old Quarter - there is an obvious symmetry there. On our last map, you can see that these four quarters form the core of the City. The idea is that it later expanded to take in areas such as Auldale and Shalebridge.
My initial impression is that your map takes a different tack and tries to fit everything into one of these four quarters.
So far, so good. A lot of it seems to stem from Sola's insistence that Shalebridge is part of Old Quarter, but opens the floodgates so to speak, so that any area can be considered part of any other area. Now, I've often argued against the assumed equivalence of all the districts. But lately I've backed off from it, because, frankly, it seems to cause an awful lot of confusion.
However, even if we accept this premise and go along with it, inconsistencies will start to emerge:
Ramirez's ledger:
Quote:
Raputo
Warden of North Quarter, Shalebridge, Newmarket, New Quarter. ...
Webster
Warden of Docks, Eastport, Dayport. ...
Now firstly, how can Raputo be warden of New Quarter and Webster warden of Dayport if Dayport is part of New Quarter?
Your map makes districts out of Sunnyfair, Dreckboun, Fendon which is certainly a possibility and worth considering. Wherever they are, though, they are controlled by Ramirez, so they are
not in the areas listed above for Webster and Raputo. (The implication has always been that Ramirez controls the Old Quarter, South Quarter, Hightowne, Downtowne, Stonemarket areas.)
Finally, this map repeats the earlier problem with one of Sola's maps that places the "Home Turf" note from the Assassins map (check the wiki) in the ocean.
I hope this doesn't sound too negative :) , I think there is a lot that these ideas can bring to the map.
cheers
str8g8
Rob Hicks on 4/10/2005 at 13:46
Thanks for the feedback, Str8g8.
Quote Posted by str8g8
My initial impression is that your map takes a different tack and tries to fit everything into one of these four quarters.
- Indeed it does.
Quote Posted by str8g8
Now firstly, how can Raputo be warden of New Quarter and Webster warden of Dayport if Dayport is part of New Quarter?
- I see what you mean. It can be fudged if you allow Raputo wardenship of all the New Quarter EXCEPT Dayport.
Quote Posted by str8g8
Your map makes districts out of Sunnyfair, Dreckboun, Fendon which is certainly a possibility and worth considering. Wherever they are, though, they are controlled by Ramirez, so they are
not in the areas listed above for Webster and Raputo.
Likewise.
Quote Posted by str8g8
Finally, this map repeats the earlier problem with one of Sola's maps that places the "Home Turf" note from the Assassins map (check the wiki) in the ocean.
I get home turf to be just at the very top of Down Town.
From whence does the river bend evidence come?
Rob
str8g8 on 4/10/2005 at 15:21
Quote:
I get home turf to be just at the very top of Down Town.
:confused: check the map, Home Turf is below Downtowne:
(
http://whitecortex.net/citymap/show/AssassinsMap) assassin map
Quote:
From whence does the river bend evidence come?
there is no evidence :)
Other side-effects of this layout:
Garrett's apartment in T3 (pinpointed by Gammall's glyph map) is now bang in the middle of Hightowne, round about where Ramirez would be located. The implication has always been Hightowne is a better neighbourhood than South Quarter ... this distinction is now lost. It also means G has to have moved between T1/T2 and T3 (not the end of the world admittedly, but one of the nice things about our current layout was his location was maintained throughout all 3 games).
Regarding the wardens, yes it can be fudged I agree, and any map will have a certain amount of fudging going on. I don't think the locations of the new districts can be fudged - they would need to be moved to be in Ramirez's sphere of influence - however, Old Quarter and South Quarter are already pretty crowded, and I suspect their
raison d'etre was to flesh out North Quarter, which would be a bit empty without them. :erg:
cheers
str8g8
Rob Hicks on 4/10/2005 at 18:48
St8g8 said:
You're right - the assassins map shows Down Town above Home Turf, but, having measured the REAL mission in Dromed I find that the map area is roughly a measly 350ft by 350ft. Thus, the 'Home Turf' label is a mere 50 feet or so below the Down Town label. Hardly a major issue.
Anyway, I'm redrawing the map to show my boundaries a little more clearly. In fact, I'm moving away from the 'roads = district boundries' method towards a 'boundaries wherever they work' method. After all, roads JOIN districts, walls SEPARATE them.
Rob
mol on 4/10/2005 at 21:01
Quote Posted by Rob Hicks
You're right - the assassins map shows Down Town above Home Turf, but, having measured the REAL mission in Dromed I find that the map area is roughly a measly 350ft by 350ft. Thus, the 'Home Turf' label is a mere 50 feet or so below the Down Town label. Hardly a major issue.
I really don't think we can take measures from the Dromed and translate them to the "real world". We need to decide on the scale by other means. Dromed scales don't translate well to the "real world".
I don't think we should count that as evidence.
Logan on 5/10/2005 at 03:46
Quote:
I really don't think we can take measures from the Dromed and translate them to the "real world". We need to decide on the scale by other means. Dromed scales don't translate well to the "real world".
I don't think we should count that as evidence.
Very strange to hear this. You make a map of a game city, but don't want to use original mission file as an evidence...
Also the map of prototype city not interested you... I'm wonder where this project go?
So the way of map researh by Rob Hicks more sympathy to me.
Somebody can say why it so slow and files are not jpg without compression hosted?