Mapping out The City. - by Digital Nightfall
Dark Arrow on 20/9/2005 at 15:53
I should have been more clear on what I meant. Shalebridge cradle was an orphanage, which means it held orphans with no home or money. Meaning poor and homeless. Which quarter would have most poor people...Shalebridge as it is a slum area (it is still considered to be the slum area, right? Or did I made that up?). So poor people would be considered to live in Shalebridge by everyone in the City and Shalebridge Cradle would have gotten its name because it originally held poor orphans.
I didn't mean that Shalebridge would be an adjective and not a district. I am saying that it could be an adjective when it comes to some building and road names.
T3 OQ:
The problem with placing the OQ of T3 to the north of the sealed section is that the glyph of the endgame doesn't reach that far and if I understood correctly the meaning of the endgame in T3 was to draw the glyph. We could have a pointless debate on how the glyph could possibly work and whether it was drawn or just activated with Garrett placing the sentinents, but since it just a computer game I think I'll let it slide, if it is decided that it should be there. I would personally place it under the castle icon in T3 map in OQ.
Mugla on 20/9/2005 at 16:00
Quote Posted by Dark Arrow
I really don't have time to go through the 30+ threads about this, so I'll just post it:
Have you considered the possibility that the "Shalebridge" in The Shalebridge Cradle doesn't have anything to do with the location of the cradle, but the residence. Could it be possible that Shalebridge means poor in this situation? I can't really see a more diplomatic solution to it.
Other options:
1. The T3 Old quarter is actually north above the sealed section
2. Shalebridge is between OQ and Auldale. Between second and third bridge from the Ocean.
Yes, this was discussed. :) And Sola, here's something for you too:
The outcome was (eventually, though it doesn't bar other possibilities), that Shalebridge was a separate village, that got drowned into the slums of the growing City (or just a city-district slightly apart at first). So a road that *goes* to Shalebridge had to be made, and we already had one: Shalebridge road. Note, not street. So, when it was already evident that Ambush! would line in with SQ, it wasn't really hard to line it with one of the major roads from the T3 manual map.
Quote:
One thing I don't really like about str8g8 map is the location of the sealed section. I would assume that the roads would not be cut off by the walls of the section. It has been a long time since the section was sealed off after all. Wouldn't the City build major roads to go around the section, instead of forcing people to start using smaller roads to get to the third bridge? Could the sealed section be smaller and inside the small section which is surrounded by the roads near the third bridge?
See the odd shaping of the original T3map roads there west of that bridge? One road that goes straight, and the other, that seems to go *around something?* Well, the idea was, that since the Sealed Section already had a Auldale street on the east side, this should line in with one of the roads going to Auldale.
We tried the other bridges, but the current maps and the scale of the maps (yes, we made crude scales once) would suggest that this is the only spot available.
And thanks to MorbusG for doing the chore. ;)
Solabusca on 20/9/2005 at 16:22
Quote Posted by Mugla
Yes, this was discussed. :) And Sola, here's something for you too:
The outcome was (eventually, though it doesn't bar other possibilities), that Shalebridge was a separate village, that got drowned into the slums of the growing City (or just a city-district slightly apart at first). So a road that *goes* to Shalebridge had to be made, and we already had one: Shalebridge road. Note, not street. So, when it was already evident that Ambush! would line in with SQ, it wasn't really hard to line it with one of the major roads from the T3 manual map.
Except that, in the most recent version of the map, Ambush is completely screwed, because the location of SB is NNW, NOT NE, as indicated in the mission map.
Now, IF Shalebridge got absorbed into the slums of the City, wouldn't it exist somewhere within the initial growth pattern, and not far outside of it? The areas to the north would have to be more recent developments, given the fact that they lie so far outside the initial growth area.
Second problem - why, oh why, is it called the Shalebridge cradle? I can't see anyone shipping orphans from one end of the city to another, then naming after another district. I can see them building an orphanage in SB proper to fill the void, if it needed one, or in a nearby quarter, not one halfway across the city.
Quote Posted by Mugla
And thanks to MorbusG for doing the chore. ;)
Valiant effort, yes - except he's missed the point that Home Turf does not necessarily equal South Quarter. It's not a fudge, because at no point in the mission does he refer to it as SQ - it's only an assumption that it is given the known location of two of his hidey-holes.
.j.
Dark Arrow on 20/9/2005 at 17:48
I think I'll leave it for the rest of you to figure out. I'll do a :thumb: and a :D when you are done.
Jadon on 20/9/2005 at 21:57
Solabusca, could you ever so nicely edit your post so that the image fits within the sites prereqs for posting images?
242 on 20/9/2005 at 23:36
Quote Posted by Solabusca
Second problem - why, oh why, is it called the Shalebridge cradle? I can't see anyone shipping orphans from one end of the city to another, then naming after another district.
Shalebridge should be adjacent to Old Quarter I think.
str8g8 on 21/9/2005 at 07:55
I think what Dark Arrow has suggested is at least a viable explanation for the naming of Shalebridge Cradle, and shouldn't be dismissed out of hand. If SB is this kind of slum or ghetto, it's not hard to believe that an institution might be set up to deal with the waifs and strays that infested the area, and be called the Shalebridge Cradle ... Then perhaps later on it widened it's remit to take in all orphans of whatever background.
@Logan: I don't recognize the image - is it from an FM? It looks like it is near the Docks, but I guess it could be anywhere along the River.
cheers
str8g8
242 on 21/9/2005 at 08:43
Quote Posted by Logan
And who knows where's this part of city?
Hmmm, is it from an FM? It seems like the depicted area could be located at the Docks.
Logan on 21/9/2005 at 09:46
Noop... it's not from FM. It's a sketch from (
http://82.199.102.13:8080/FILEARCHIVE/MEDIA/VIDEO/Dark_Project/) PC Gamer.de video "Looking Glass Behind the Scenes"So.. it's an official sketch.
Later I'll make a more best looking image from several frames. But it's a 320x240 size with high compressing video.