Mapping out The City. - by Digital Nightfall
Digital Nightfall on 12/8/2001 at 02:21
Quote:
Originally posted by NoCokePepsi:
<STRONG>A couple of questions:
1) Did LGS actually
have a comprehensive and consistent map and history of all the Thief environs mentioned and located in the original missions, while they were developing T1 and T2?
2) Did LGS writers and designers stick rigorously to the map and history when they constructed the original missions? <small>
[ August 11, 2001: Message edited by: NoCokePepsi ]</STRONG>
I don't know for sure, but I am going to go with a strong no to both of those.
Digital Nightfall on 12/8/2001 at 02:28
Quote:
Originally posted by Pseudonymouse:
<STRONG>A. Fog. Does this imply a cooler climate? (also snow, although I don't recall seeing this implemented)
</STRONG>
Fog usually happens when there is alot of moisture in the air and the temp goes from cold to hot or hot to cold very quickly, which is why it's common to have fog in the morning or evening.
Yes, it fogs here in Florida.
Munin the Raven on 12/8/2001 at 04:56
Thanks for the clarification on the logic system behind the construction, Grundbegriff.
I checked the servant conversation in Bafford's Manor and the cutscene in Trail of Blood:
* In the servant conversation, the woman comments on "never seeing the river so low" and that "you can almost walk across at Shalebridge". The male sevant replies "wouldn't New Market love that". I'd think this would mean that the two districts are adjacent, but if anyone has any other ideas on the meaning of such a comment, say so.
* Victoria's magic plant map in the Trail of Blood cutscene is hopelessly without form. Even if it was detailed enough, there's no way to know how it is oriented (whether or not north is up).
zacharias on 12/8/2001 at 07:33
<SMALL> Hail Grundbegriff! Ye Gods, they should hire him as a consultant for T3 ;)</SMALL>
Oliver Gregory on 12/8/2001 at 11:08
Quote:
Originally posted by Fafhrd:
If we assume that The City started as a mining town, it would explain the odd naming convention of Dayport, the pseudo-industrial revolution technology at the cities disposal, miners need things like small railroads for carrying dirt and ore, and pumps for draining ground water, and the power that the Hammerites had, being the primary tech-wizzes of the world.QB]
Yes, I agree with that idea. In the 18th and 19th centuries in England when mining was about the main industry, many advances were made to make mining safer to reduce the risks. For example steam pumps were used to drain water and the safety lamp was invented. This sought of thing could have happened in the City. I say
could though.
Grundbegriff on 12/8/2001 at 11:44
Is there any evidence of such developments in the mines at Cragscleft?
The idea of a network of mines running under Dayport seems quite unlikely to me, especially given how architecturally developed Dayport seems to be.
Grundbegriff on 12/8/2001 at 11:51
Quote:
Originally posted by Munin the Raven:
<STRONG>* In the servant conversation, the woman comments on "never seeing the river so low" and that "you can almost walk across at Shalebridge". The male sevant replies "wouldn't New Market love that". I'd think this would mean that the two districts are adjacent, but if anyone has any other ideas on the meaning of such a comment, say so.</STRONG>
See my message, ninth in line, in the thread
<font color=red>
Shalebridge</font>
(
http://www.ttlg.com/forums/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=14&t=005852) http://www.ttlg.com/forums/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=14&t=005852
I would say that the river runs past Shalebridge in the northern part of the City (with Shalebridge southwest of the river), and that Shalebridge must be a common approach to New Market from the north. A river that can be forded in multiple places would increase southbound pedestrian and cart traffic to New Market. They need not be adjacent, so long as reaching the one often involves traversing the other.
Cheers,
G.
[ August 12, 2001: Message edited by: Grundbegriff ]
Seymour_Gibbs on 12/8/2001 at 11:56
Quote:
Originally posted by Digital Nightfall:
<STRONG>Fog usually happens when there is alot of moisture in the air and the temp goes from cold to hot or hot to cold very quickly, which is why it's common to have fog in the morning or evening.
Yes, it fogs here in Florida.</STRONG>
Okay, howcome in LOTP, Garrett says its a "hot night in the city" and it is foggy... does this say it is coming in cold at night? Or was cold in the day and coming in warm?
Mebbe its pollution fog?
Aie! The developers probably just put int to look nice without thinking that people would try and work out the games weather patterns from it ;)
Grundbegriff on 12/8/2001 at 12:14
<pre>
v~e~r |
~rR~i~v~e~r |
e~rR~i~v~e~r |
v~e~rR~i~v~e~rR~i~v~e~rR~i~v~e~rR~i~v~e~rR~
| R~i~v~e~rR~i~v~e~rR~i~v~e~rR~i~v~e~rR~i
\ ~R~i~v~e~rR~i~v~e~rR~i~v~e~rR~i~v~e~rR~i
\ i~v~e~rR~i~v~e~rR~i~v~e~rR~i~v~e~rR~i~v
\ | \ R~i~v~e~r
\ Shalebridge | North \ R~i~v~e~r
\ | Quarter \ R~i~v~e~r
\ |..................\_R~i~v~e~r
\ | \ R~i~v~e~r
\ | Old Quarter _______\ R~i~v~e~r
\ .......'| . . ./ \ R~i~v~e~r
\ ' |______' } R~i~v~e~r
\/ HighTowne/ \ DownTowne { R~i~v~e~r
\ / New ; ; R~i~v~e~r
\______| Market/| ] R~i~v~e~r
New | _/ \____ / R~i~v~e~r
Quarter | / \___/--------\ R~i~v~e~r
\___/ \ \ R~i~v~e~r
| South \ \ R~i~v~e~r
| Quarter / \ R~i~v~e~r
| / \ R~i~v~e~r
__ /;_______-------_____/ Eastport \R~i~v~e~r MOUNTAINS-->
\ _/ / = ~~~ ~ \
Wayside \_____." | = ~~~ ~~ \
Docks \ | = ~~~ ~~ ~~ \
\ Dayport | = ~~~ ~~ ~~ ~~ {
= ================\ | = ~~~ ~~ ~~ ~~ ~~ ;
= ~ ~~~~ ~~~ ==========\ ~~~ ~~~~ ~~ ~~~~ ~~~ /
= ~~~~~~~ ~~~~~~~ ~~ ~~~~ ~~~ ~~~~ ~~ ~~~~ ~~~ ~~~ ~ {__
= ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~~ ~~~ ~~~~ ~~ ~~ )
= ~~~~~~~ ~~~~~~~ ~~ ~~~~ ~~~~ ~~ ~~~~ ~~~ ~~~~ ~~ ~~~~ |
</pre>
Zombie on 12/8/2001 at 12:26
*Me bows before the mighty Grundy*
Nice job.. BTW is the grimyore or however it is spelled up yet?