Mapping out The City. - by Digital Nightfall
Doc_Brown on 8/9/2005 at 06:45
Quote Posted by str8g8
I'm still waiting for more feedback
Sorry 'bout that. The trio of terror there threw me for a loop, then I had to go on an extended holiday this past weekend that's completely thrown me off my routine. Let me regroup, and then I'll hit these.
By the by, (
http://www.str8g8.pwp.blueyonder.co.uk/downloads/TheCity_straitgait.jpg) this is stunning. You continue to impress. :thumb:
Quote Posted by sysqc
Doc_Brown's prophecy is catching up on me it seems.
Muah-ha-ha-ha-haaaa... :ebil:
Quote Posted by Solabusca
Str8g8, we seem to be coming up against a wall once again with regards to Shalebridge and Newmarket.
Looks like things are heating up here yet again... :laff:
str8g8 on 8/9/2005 at 10:11
Quote:
Str8g8, we seem to be coming up against a wall once again with regards to Shalebridge and Newmarket.
Yes, it keeps coming up, doesn't it? I can only repeat what was discussed in this thread before - and it was discussed, quite a lot, probably more than any other single topic.
The river the servants are discussing is the big River - if they were talking about the little tributory you actually
see in Assassins then why are they so surprised to see it so low and why would NM be horrified ... you could just jump across anyway. It only makes sense in the context of a Big River.
On the other hand, their comments
don't dictate Shalebridge is directly bordering New Market, and in fact we have 2 good maps (the keeper map you posted and Garrett's hand-drawn Assassin map) which show New Market and Old Qaurter but make no mention of Shalebridge.
So, it doesn't have to be
directly across at all, just
across. But it
does have to be across the main river.
In my map the relationship between New Market and Shalebridge is still there - if you were a beggar who walked across the River at Shalebridge, then New Market would be the first well-to-do area you would come across, and you wouldn't have far to go either. :)
Also, I just don't see OQ as unwieldy :erg: ... it occupies quite a logical space within the elbow of the river. It seems quite tidy to me, especially, as I say, if we consider Downtowne and Stone Market districts to be part of the Old Quarter (as I've tried to indicate on the map with different font sizes and similar colours...)
As always though the test of any theory is to put it into practice. If you can come up with a better arrangement then post it, and if we can make it fly then it will get assimilated. :)
cheers
str8g8
Solabusca on 8/9/2005 at 11:01
Check it out. In the TDS Full City map, there's a cistern, lake or canal off to the left of OQ and north of Docks.
Take a look at it this way - the Keeper Map seems to imply that the area it's looking at is pretty big, but what if it's TINY next to the bloody whole of the City?
Inline Image:
http://img.photobucket.com/albums/v739/solabusca/map-city-complete3.jpg.j.
Solabusca on 8/9/2005 at 11:22
Quote Posted by str8g8
Also, I just don't see OQ as unwieldy :erg: ... it occupies quite a logical space within the elbow of the river. It seems quite tidy to me, especially, as I say, if we consider Downtowne and Stone Market districts to be part of the Old Quarter (as I've tried to indicate on the map with different font sizes and similar colours...)
Take a look at some historical maps - city sections just don't sprawl and twist that way! Neighbourhoods tend to be bounded by wall (in medieval locales) or other geographical boundaries.
Check it out -
LONDON.
(
http://www.britainshistory.com/downloads/maps/london/image/london_boroughs.jpg)
AMSTERDAM
(
http://us.i1.yimg.com/us.yimg.com/i/travel/dg/maps/f4/750x750_amsterdam_m.gif)
NEW YORK
(
http://nyctmc.org/images/fiveboroughs_4boroughs.gif)
PARIS
(
http://www.parisbreak.co.uk/images/paris-plan.jpg)
PRAGUE
(
http://www.ibs-sro.cz/images/Living_in_Prague/Map%20of%20Prague.jpg)
VENICE
(
http://www.umich.edu/~hartspc/histart/VENICE/venicemap2.gif)
Some fantasy examples for you:
SANCTUARY
(
http://www.home.earthlink.net/~jcook16682/sanctuary.jpg)
LANKHMAR (if ever a city inspired the City, it was Lankhmar)
(
http://www.worldofskell.com/POV%20Images/Lankhmar1.gif)
(
http://home.vicnet.net.au/~qbird/maps/gfdist2.gif)
str8g8 - I admire your talent, and think you've done an insane amount of work for the project, but if you look at these examples, you'll see that it's pretty clear that cities don't form like that. I think you're clinging to a theory you like in spite of the growing arguement against it, primarily because it's something you've been working so damn hard on - and again, you have my thanks for all the work you've put into this.
You've invested a lot in your theories - and I appreciate that - but I still think that your current map isn't ringing quite true. I'm only trying to help. (
http://www.ttlg.com/forums/showthread.php?p=155774#post155774) I've been interested in the outcome for a hell of a long time, you see.
.j.
[EDIT - Sweet mother-jumping Hades. I've been hard at work on this and another project all bloody night - and I've got to be awake in around three hours to get ready for the workday! AUUUUUUGH! Evil debator, to make me suffer so... and tonight is my Karaoke night, so sleep don't come soon enough!]
str8g8 on 8/9/2005 at 12:47
This is an abstract of the current Quarter boundaries.
Inline Image:
http://img.photobucket.com/albums/v621/str8g8/TheCity_quarter_boundaries.pngI just don't see what the problem is :confused:
Quote:
city sections just don't sprawl and twist that way! Neighbourhoods tend to be bounded by wall (in medieval locales) or other geographical boundaries.
Well, Old Quarter is bound by the river to the North and East, the Docks to the South, and the area of highground occupied by Hightown to the West!
BTW, I hope I'm not too attached to any theory ... the current map is the result of quite a few people's opinions not just my own. The last change I made was very recent and far-reaching (moving the Ambush map down near the Docks) and came out of sysqc's suggestions.
I'm just using the best current thoeory. If you come up with a better one I'll use that instead. Simple as that. :)
But thankyou for posting your ideas in visual form, that is always the first step and we can finally get to the meat of it. :) Right off I can see you forgot the Assassin map:
Inline Image:
http://img.photobucket.com/albums/v621/str8g8/Assassins.jpg Now, I'm not a fan of this particular map, it coincides and contradicts the Keeper map in all sorts of annoying and frustrating ways, but it is there and we have to deal with it.
It overlays the keeper map but adds a note "Home Turf" at the bottom. We know that Garrett is a "South Quarter independant thief" so the keeper/assassin map
must be above South Quarter, if not directly next to it.
Keep 'em coming ;)
str8g8
mol on 8/9/2005 at 15:53
It's not often that I change my desktop wallpaper. Now I did.
Darn right it's stunning. :thumb:
MorbusG on 8/9/2005 at 21:58
@solabusca
Nice try there, but as str8g8 said, the assassins map can't be located there.
(heh, I tried it myself, actually :) )
A little more up, though, and it would actually fit pretty nicely. Hmm, I'll be back to this later.
@str8g8
Well I want to thank you, too, for all the hard work you've done for this project. While I'm still waiting for your comment about the smaller river, I just wanted you to (
http://whitecortex.net/~mikko/thief/mikko_t3_13.png) see the "easiest" solution *if* it was the smaller river talked upon in the infamous river-low conversation.
Your current layout is acceptable at the moment to me, with two exceptions: 1) Shalebride. While I can see the long, long reasonings behind it, it doesn't make me a happy man. However, I can, with some tongue biting, accept it.
2) Shoalsgate. Was it purely to make balance over districts over both sides of river? Imaginatory district, but again, some tongue biting should get me over it.
I hope I didn't sound too rude, it was not my intention (it comes with the fennoscandic genes)
Solabusca on 9/9/2005 at 03:57
Quote Posted by str8g8
This is an abstract of the current Quarter boundaries.
*SNIP USEFUL IMAGE*
I just don't see what the problem is :confused:
The map without text or colour is very, very helpful. Thanks for that! It gives me the chance to better parse what you're trying to do with OQ.
Quote:
Right off I can see you forgot the Assassin map:
**ASSASSINS MAP**
Now, I'm not a fan of this particular map, it coincides and contradicts the Keeper map in all sorts of annoying and frustrating ways, but it is there and we have to deal with it.
It overlays the keeper map but adds a note "Home Turf" at the bottom. We know that Garrett is a "South Quarter independant thief" so the keeper/assassin map
must be above South Quarter, if not directly next to it.
One thing - the assassin's map says Home Turf, not South Quarter - we know that G. uses multiple hidey-holes - it's why he's bolting to SB in T2.
So how do we
know that Home Turf is SQ in this instance? The note that Ramirez has might refer to one of G's other apartments. If it is NOT SQ, it re-opens a lot of possibilities.
Yeah, SB being dead near or part of OQ is my particular hobgoblin. *I'm* attatched to the idea of it - I just believe it's something that needs to be worked over more.
Heh. We should beg Viki to throw us a bone here.
Oh, and again - led me praise the webpage and artwork, str8g8. You're too bloody talented.
.j.
.j.
str8g8 on 9/9/2005 at 09:13
Well, lotsof things to get to grips with here
Inline Image:
http://whitecortex.net/~mikko/thief/maybe_the_smaller_river.pngsysqc: that's a really good find ... definately something that we have overlooked up until now, I believe.
ShalesbridgeOut of interest, I refer you guys to page 11 of this thread where in an earlier incarnation of the map I put Shalebridge exactly (
http://img.photobucket.com/albums/v621/str8g8/core_map.png) there. Mugla kinda convinced me otherwise ... well, I'm not so sure anymore. Maybe he should remind us why? ;)
It might me simpler, but it
does invlolve a slight-of-hand in assuming Shalebridge is part of Old Quarter, and assuming that the keeper and Assassin maps completely fail to mention it. That involves a fair bit of tongue-biting as well. :)
ShoalsgateShoalsgate does involve some creative licence ... fact is there isn't much information to go on one way or the other. There is a Shoalsgate Station and a Shoalsgate Tavern, so there is at least the implication that it is a district or area of some kind ... and other then that, yes, it served a purpose by filling a hole between Shalesbridge and Auldale.
Home TurfThat Home Turf = South Quarter isn't categorical fact (what is?) but I think we'd be stretching things too much and for the wrong reasons to pretend otherwise.
ImplicationsIf we move Shalesbridge however, it means there is no need to put a crook in the river ... it also means there is no need for Shoalsgate there ... also the city becomes quite unbalanced again ... In fact, this will change the entire character of the present map, which I actually like ... :(
btw, sysqc, your map currently places the Hammerite Temple in the Sealed Section.
@mol: I'm honoured :)
and everyone else who like the site and artwork, thanks! I'll hopefully be posting some more paintings in the future, stay tuned.
cheers
str8g8