Mapping out The City. - by Digital Nightfall
242 on 8/8/2005 at 15:36
I forgot about Baron's Way, yes it seems like Baron's residence could be in Dayport. On the other hand, the Baron's Way just could cross entire Dayport and continue to another district(s).
The following info may be useful. Wayside Docks and the district of Ambush and Trace the Courier (whatever it is) are probably adjacent:
page_1: "just finalized the Governor's shipment, and I had my secretary run over to Bramrich's office to grab the shipping label so that it can be attached to the outgoing crate. I'm going over to the Crippled Burrick for a drink, then it's back here for more paperwork."
;Gilver's desk
i.e. Crippled Burrick must be close enough to Rampone's Warehouses.
str8g8 on 9/8/2005 at 11:33
242: Baron's way could have nothing to do with the Baron's residence whatsoever - it could be just named after him. If you intend to put together a purely canonical map, ie one that only contains indisputable facts, then I think it would end up eerily similar to (
http://img.photobucket.com/albums/v621/str8g8/TDStextmap1.jpg) this because virtually everything else will involve some element to speculation.
Crippled Burrick: I pointed out to sysqc earlier that this was one of the better things to work out in his micro-map. In our current layout the Crippled Burrick is a bit of a trek from Rampones. It's not impossible, but he would probably pass several other taverns en-route. There are reasons why he might choose to do this however - maybe the Crippled Burrick is his "local", ie the one closest to where he actually lives, and where he knows everyone. (We could locate Gilver's house in SQ accordingly).
cheers
str8g8
MorbusG on 9/8/2005 at 15:11
Quote Posted by str8g8
There are reasons why he might choose to do this however - maybe the Crippled Burrick is his "local", ie the one closest to where he actually lives, and where he knows everyone. (We could locate Gilver's house in SQ accordingly).
Just a short note that the evidence page says the following:
Quote Posted by Gilver
I'm going over to the Crippled Burrick for a drink, then it's back here for more paperwork."
If he were on his way to home, it would make sense, but since he is coming "
back here", it's hard to believe.
MorbusG on 9/8/2005 at 15:47
Quote Posted by Mugla
With your interpretation the area opposite to the home would be hometurf.
Actually, the thought came from getting the streets of assasins and ambush to line up. So, if you move the assasins map to the right so that the fountains line up, the assassins-map street to hometurf would come up in ambush-maps street which goes near the graveyard.
Quote Posted by Mugla
Of course, you
could be indicating the direction where the hometurf extends? Towards South Quarter where Garrett supposedly is working according to Ramirez?
No. was indicating the few blocks around his home. And since there doesn't go a intersecting street to the north of his home, hometurf is to the south and east from his home. Ofcourse, since developers couldn't have done a whole city with streets going all the way to Rome, I realize my indication is silly.
Quote Posted by Mugla
But it would be also of note that now Garrett is living just nextdoors to Ramirez.
From a birds point of view, quite close, yes. See above.
Quote Posted by Mugla
Also, G.'s tenement would be between Newmarket and Hightowne, but who says these couldn't be sub/over-districts of South Quarter?
Sub/over-districts was what I was after for. I can explain my reasoning behind it if you wish.
Quote Posted by Mugla
But on the otherhand, if you're suggesting already that the graveyards in T3 Fort Ironweed and Ambush! are overlapping, according to the Glyph-cutscene the Ambush! map would have to be aligned so that Crippled Burrick is next to the sea, much where Bloody Ears Tavern is currently.
How's that? From what I can see, it's not even close to bloody ears.
After doing some serious playing around with these maps for some weeks, read through all the *.str's, read all the previous posts, watched all the cutscenes frame-by-frame, etc. I've come to think this micro-map isn't working out.
To name just one evidence, it would have to be this:
; M02SLBL1.str
Page_0: "Ship From: Gilver Exporting Co
1369 Winston Avenue Bay#7933
Wayside Dock District
How the hell could there be 1369 houses on that street, when only about 10 fits there if you believe the glyph-cutscene? :p
So I'm basically giving up on my map, but I'll give comments on yours if you wish. :)
str8g8 on 9/8/2005 at 18:46
Quote:
If he were on his way to home, it would make sense, but since he is coming "back here", it's hard to believe
I understand your point completely, and I am well aware of that particular piece of evidence. If you want to make a map with the Crippled Burrick in or near the Docks, be my guest :thumb: but I think the knock-on effects will create other, larger problems than the one it "solves".
My point was that it is
possible that Gilver would be prepared to walk across town to his favourite tavern, and then come back to Rampones. And a possibility is all we need.
cheers
str8g8
demagogue on 9/8/2005 at 19:42
Quote Posted by sysqc
Page_0: "Ship From: Gilver Exporting Co
1369 Winston Avenue Bay#7933
Wayside Dock District
How the hell could there be 1369 houses on that street, when only about 10 fits there if you believe the glyph-cutscene? :p
I don't know how addresses work where you're from, but in the US it's quite common for a few houses on a street to be addressed with consecutive (or nearly consecutive) 4-digit numbers.
In a lot of cases, the "13" would stand for the 13th street in a row, and the last 2 digits count by house, and even then they don't always start at "01".
Anyway, the point is it wouldn't be so odd to have an "1369" address on a street with only around 10 buildings.
demagogue on 9/8/2005 at 19:48
What happened to my (
http://www.ttlg.com/forums/showthread.php?p=1310594#post1310594) post?? :confused:
Anyway, I just explained that, at least in the US, addresses on small streets often use consecutive 4-digit numbers, so the address "1369" isn't odd for a small street.
E.g., the first two digits "13" often indicate that it's the 13th street in a row, and the last two digits indicate consecutive houses, and even then they don't always start with "01".
MorbusG on 10/8/2005 at 18:49
For some odd reason, Demagogue's posts haven't got through, for that reason, I'll add them here (I got them via being subscribed to this thread):
Quote Posted by DEMAGOGUE
Posted by: demagogue
On: 9th Aug 2005 03:42 PM
Page_0: "Ship From: Gilver Exporting Co
1369 Winston Avenue Bay#7933
Wayside Dock District
How the hell could there be 1369 houses on that street, when only about 10 fits there if you believe the glyph-cutscene? :p
I don't know how addresses work where you're from, but in the US it's quite common for a few houses on a street to be addressed with consecutive (or nearly consecutive) 4-digit numbers.
In a lot of cases, the "13" would stand for the 13th street in a row, and the last 2 digits count by house, and even then they don't always start at "01".
Anyway, the point is it wouldn't be so odd to have an "1369" address on a street with only around 10 buildings.
************
(
http://www.ttlg.com/forums/showthread.php?postid=1310597#post1310597)
Posted by: demagogue
On: 9th Aug 2005 03:48 PM
What happened to my post ((
http://www.ttlg.com/forums/showthread.php?p=1310594#post1310594)??) :confused:
Anyway, I just explained that, at least in the US, addresses on small streets often use consecutive 4-digit numbers, so the address "1369" isn't odd for a small street.
E.g., the first two digits "13" often indicate that it's the 13th street in a row, and the last two digits indicate consecutive houses, and even then they don't always start with "01".
In light of that, maybe I'm not quitting on my map after all...
demagogue on 10/8/2005 at 19:24
Okay, that was really weird...
I thought the forum-gods suddenly had it out for me. I started to write a *third* "WTH??" post but was afraid my computer would just disintegrate.
Seems to be okay now, though. :cool:
I'd encourage you to stick with it, sysqc. I have a lot of fun reading people's theories and how they deal with the hard issues.
Mugla on 11/8/2005 at 16:00
sysqc: I'm currently unable to check anything indepth, or play with the thougths around, so you can ignore my comments thus far.
Anyways, you didn't go completely off the 'map', even if you're not satisfied yourself, as you noticed something we never did; the house numbering.
True, in Finland we have the streets labeled straight from 1 to x as the buildings go, but considering that the number is going in the thousands, we could atleast speculate that the City has grown so huge (and has a working post-system?) that the system demagogue mentioned to be in the States 'has' to be already around: with this we could even open a completely new page and actually start counting those streets from a clear location (I wouldn't suggest it, if we wouldn't be doing streets already anyways. Lining this one (and the few others we know?) shouldn't be a big work, and then anyone could count the street/house-numbers to the rest of the map, perhaps even to Bafford's street address? :D Anyways, I cannot check how much this would involve time, so I'll leave the thought open).
Well, this post became shorter than I expected, as my time's up. I'll be back hopefully with some more stuff in the weekend.