Mapping out The City. - by Digital Nightfall
Doc_Brown on 23/2/2006 at 02:37
Quote Posted by sprenger5
That sounds pretty good actually. Say during Thief 2 when the Mechanists were killing a lot of the trees in town...well trees roots work as natural water damn, but with the roots gone, nothing to absorb the water, therefore the river rose. Just adding my creative thought to yours :P
Well if we really want to link such an event to the existing City history, I think we're going to have to go farther back than the intervening period between Thief 1 & 2. I have to wonder about the possibility of the Catastrophe, considering its proximity to the river upstream. Perhaps there used to be a dam where the Auldale Bridge now stands...
Quote Posted by Sxerks
I don't think Shalebridge would be more than one bridge, it's not called Shalebridges.
Quote Posted by Solabusca
Given that the road seems to stretch to the West (and may have a different name on the East side), I'd suggest that the small area encompassing the Shalebridge district be moved to the west side rather than the East.
Quote Posted by Mugla
I'd like to represent one boundary to the east side
As y'all wish, a few modifications are in order.
(
http://img.photobucket.com/albums/v398/Doc_Brown/Miscellaneous/herewego5.gif) Round and round we go.
The immediate downside I see to this is the issue of the Ambush! map. I've tossed the notation back in there for you guys to see firsthand what the problem is. One potential solution is to assume Garrett was merely indicating the fastest route to the nearest thoroughfare (the \ shaped one the arrows point at) that would get him to Shalebridge.
T-Smith on 23/2/2006 at 02:54
Just a small note - all the maps I've seen have the overlook mansion pretty far out at sea. Yet in the mission itself, looking out north from where the ships would come in, the mansion seems to be fairly close to the city, and actually The City kind of wraps around it in a 'C' shape (if you can picture what I mean). I was just wondering if this was ever brought up at all.
Mugla on 23/2/2006 at 11:00
T-Smith: Yes, I spoke of this once after some of my observations; for me it seems Overlook sits on a small peninsula, off at the west coast from the bridge. The City would then naturally continue further west from said location, as you saw too.
Unfortunately the compass in the Docks of T3 is 90 degrees off (verified by Krypt as I remember), so a compromise is still in use, placing Overlook onto an island.
Doc_Brown: Have you tried the lower placement of Ambush! yet? The map still has a Shalebridge Road on it's east side, perhaps it could be placed into the road-fork over there (Marketplace would then be "the source of light for the Jacknall's Paw" in the T3 ending cutscene, if you get my meaning).
Doc_Brown on 25/2/2006 at 04:27
Mugla: Visuals, man, visuals! Show, do not tell! :laff:
Sxerks: You'll have to forgive me for not wishing to dive into the thousand post ocean in our wake, but what were the bases for the two different scales you're using?
Mugla on 25/2/2006 at 09:19
Along the lines Sxerks just posted. The lower one.
He said he did a scale once by fitting Sealed Section inside the road fork west of the northest bridge (seen in his upper map).
Then I noted we used that road fork inside Sealed Section instead (seen in his lower map).
z-vap on 26/2/2006 at 00:31
Not to stir any pots, but does the Shalebridge District 'have' to exist on both sides of the river? Couldn't it just be: the bridge and one side?
Also, what do y'all have as the critical talking points, that remain?
1. Shalebridge?
2. Wayside / Docs?
3. Dayport / Eastport?
etc.
Great work by the way. Love the maps.
Mugla on 26/2/2006 at 14:06
Well, if the idea goes through, Shalebridge isn't a district at all. A few blocks around the bridge will be called part of it's neighbourhood though, much like how the Cradle got it's name.
Critical spots? Well, I haven't heard anyone elses views on the scale recently. And we'll have to fit the whole underground/canalworks into the place, so it might give a little debate afterwards.
And there's still no word on the Ambush!'s location where Sxerks put it on his lower picture. I'd really like to hear everyone's take on that, as I don't see much problems with it.
Doc_Brown on 27/2/2006 at 23:32
Quote Posted by Mugla
And there's still no word on the Ambush!'s location where Sxerks put it on his lower picture. I'd really like to hear everyone's take on that, as I don't see much problems with it.
Well, the problem I see is that it takes Ambush! (something that we've traditionally associated with South Quarter) and puts it smack dab in the middle of Wayside. That leaves us either redistricting Ambush! or stretching South Quarter so far down that it practically cuts Wayside in half.
At least that's how it looks to me. Others?
Mugla on 28/2/2006 at 10:35
(
http://whitecortex.net/~mikko/thief/str8g8_city_03_small.jpg) Older version here.
As you can see, Wayside never had a border so north as in Sxerks' map. If you compare the two, you'll see the district line cuts Ambush! into two neat pieces, leaving plenty of room for it too.
And considering how much nudging we have done during this whole process, I try my best not to associate things without evidence to eachother anymore; thus this version. ;)
The only real problem I have here though is the Shalebridge road's location...