Mapping out The City. - by Digital Nightfall
MorbusG on 4/2/2006 at 15:58
Quote Posted by spix's circlet
It's interesting you should say that because I felt more comfortable putting Eastport across the River and have North and South Dayport as the most eastern districts, stretched out (
http://www.ttlg.com/forums/showthread.php?p=1195049#post1195049) here. I forget my reasoning but I think it may have to do with Eastport being an older district than Dayport - and so follows the general law of an expanding city. Mind you, I'm not obdurate about this.
My reasoning was this: (
http://whitecortex.net/citymap/index.php?sg50202c)
DarkShadow on 4/2/2006 at 16:12
It seems a pretty thorough list though if I remember wikipedia has an article about the various districts in the City (though I doubt it is as complete as this).
T-Smith on 4/2/2006 at 16:57
Quote Posted by DarkShadow
It seems a pretty thorough list though if I remember wikipedia has an article about the various districts in the City (though I doubt it is as complete as this).
Wikipedia has a single article covering everything related to Thief, and it does include a list of City districts. However, you can't really use the list provided there as fact. For instance -
"Shalebridge: Neighborhood between the Old Quarter and the Docks. Close to where Garrett lived in the Metal Age. The infamous haunted Cradle is located here, mostly walled off but still accessible from the city."
One of the main debates in this thread right now is whether or not Shalebridge is even a district. And the Cradle is clearly located inside the Old Quarter in Thief 3 (though I know there's been some talk about that as well).
sprenger5 on 4/2/2006 at 22:49
The Wiki also says that The Old Quarter was walled off in T1 and T2 but in T3 the wall has been removed, which is false, there is still a walled off section in Old Quarter right?
Mugla on 4/2/2006 at 23:38
No word on this, but we still want to believe so.
There's just something about hordes of zombies...
EDIT: Oh, and to think of it, where would it fit anyways? For the Cataclysm monument in Fort Ironwood to be a spot inside the Sealed Section, this would had to have located in this neighbourhood. But we know that there is no space to north, as this is where Cradle was; Inspector Dreppt supposedly lived here his youth, so probably this was zombie-free zone. To the east there's the River, to the south we hit the docks (considering it is the 1st bridge, as the Dreppt scene claims), and finally to the west we find the Keeper Compound's exit, which presumably wasn't inside the Sealed Section...
Thus, we can conclude that Sealed Section isn't related to the memorial/Fort in a physical way, and thus is elsewhere. Thus, why would a monument not be placed in the actual place it happened? Perhaps due to inaccessibility?
Hope this puts you to some bittersweet dreams to ponder upon.
T-Smith on 5/2/2006 at 00:03
Quote Posted by Mugla
Perhaps due to inaccessibility?
Perhaps due to the fact that nobody wants to go build a monument with undead swarming them while they do it :P
MorbusG on 5/2/2006 at 09:22
Quote Posted by spix's circlet
Ah! Yes it would be harder to see any mountains from an inner district, so he could possibly live in the Wayside ("lives near Dayport"). It also suggests that if Dayport was next to the River with Angelwatch - "that metal monstrosity" which blocks his view - it would mean that the guard
looks in towards the City. This in turn would suggest he has either a high-storey apartment, or that the mountains are so tall that one can see them across the Old, South, and New Quarters. Obviously the former situation is more realistic.
The sunrise is the key element here.
Mugla on 5/2/2006 at 09:34
Quote Posted by T-Smith
Perhaps due to the fact that nobody wants to go build a monument with undead swarming them while they do it :P
The long-ish theory was to counter the wikipedia's idea that SS was already cleaned.
But you knew that, didn't you? :(
str8g8 on 6/2/2006 at 13:32
Quote:
The Ambush SQ is below the label. T3 SQ is above it, naturally, since that's where the fountain is. It can't be located anywhere else. Ambush could go down even more, though. I'll see what I can do.
Ah, I see, it seems to be in about the right place now :thumb: ... but what are the streets on the diagonal between Old Qaurter and the Docks, that looks a bit like part of the Ambush map around the market square :confused: Also, remember Krypt was on here and categorically stated the T3 Docks map faces south not southeast (I did the same thing as you earlier) :)
Quote:
The Wiki also says that The Old Quarter was walled off in T1 and T2 but in T3 the wall has been removed, which is false, there is still a walled off section in Old Quarter right?
Quote:
The long-ish theory was to counter the wikipedia's idea that SS was already cleaned.
I think the idea that the OQ was "cleaned" stems from the mistaken idea that the Old Qaurter in TDP represented all of the Old Quarter. It didn't, it was always referred to as a *section* of the Old Quarter, the Sealed Section, in fact.
Regarding Dayport and Eastport, I think I understand the reasoning now:
They guy lives *near* Dayport and is looking East towards the mountains and the sunrise, then Angelwatch is built and casts a shadow over his house, and blocks his view. This tells us is that he lives to the West of Angelwatch. What counts as *near* Dayport AND west of Angelwatch? I don't think Old Quarter would count as near, being on the other side of the River. There are 2alternatives as to where this guy might live:
a) an Eastport moved west of Dayport by the River, OR
b) our new friend, the bridge-spanning Shalebridge district
Either of these is acceptable to me, but I think that a) probably has more weight behind it. I apologise for not appreciating this argument earlier, by the way.
MorbusG on 6/2/2006 at 15:57
Quote Posted by str8g8
Ah, I see, it seems to be in about the right place now :thumb: ... but what are the streets on the diagonal between Old Qaurter and the Docks, that looks a bit like part of the Ambush map around the market square
You're right, they are. Artistic liberty and all that ;) I don't know how to fit ambush in there unless I slice and rotate it.
Quote Posted by str8g8
Also, remember Krypt was on here and categorically stated the T3 Docks map faces south not southeast (I did the same thing as you earlier) :)
Yes, I'm aware of that; the docks are actually east in-game, but since one would see the opposite shore if that were the case, I wanted to break a compromise (compromise, since the T3 docks-map fits so nicely with T3 citymap when facing southeast)
RE: the dayport/eastport. We know how big/tall the Angelwatch-building is, so because of that, IMO the S&R guard can't live very far from dayport.
@Sxerks: are you still doing measurements? Absolutely brilliant job so far, I'd love to see measurements of SQ & SM.