MagicMerlin on 12/9/2002 at 04:58
Hi,
I made a custom class with "Luck = 10" so that i can give INT / WIS better values without changing the overall distribution amount.
Now after playing a little i just wonder if 10 ist perhaps a little bit too extrem cause raising it to 100 will be a truely hard way.
What do you think about that ?
Forsythe on 12/9/2002 at 05:33
Offhand, I'd say you're either a masochist or looking for a challenge, and adjusting the difficulty bar will do the latter for you. A luck of 10 will not be fun to get up, given that it's probably screwing up your success rolls left & right.
MagicMerlin on 12/9/2002 at 20:42
Oh yeeesssss. Please hit me hard. :p
No, not realy, but i wanted to make a pure (super)mage.
You know, that kind of guy that - when at full mana - blinks and a whole universe is destroyed, but when depleted he cries for mom at the sight of a rat. :ebil:
The other base(!) values are:
STR = 40
INT = 60
WIS = 60
AGI = 30
SPD = 40
END = 30
PER = 40
LUC = 10
MAGIC = 8x INT
WEAK Normal = 50 %
WEAK Poison/Fire/Frost/Shock = 20%
If it will be too hard for sure, than please tell me what should be tweaked. (Want to change it BEVOR i get to deep into the game)
Forsythe on 12/9/2002 at 21:05
*shrug* "too hard" is too relative a term; there are people who enjoy playing System Shock 2 on Impossible mode, but I'm not one of 'em ;) Anyone else have something to say re: this?
MagicMerlin on 13/9/2002 at 04:35
Well, by the fact that all the others are uninterested :bored: and keeping your comment in mind i think i will stick with that one. Why shouldn´t he be a hopeless soul ?!
Just one more: What about the weakness to fire/... 20% ? Will that be a problem when fighting a deadra etc. I mean not "hard" but "impossible". Dont know how much damage they deal or how many at one time you can encounter.
Eh, another one: How many points can Luck be raised with "Fortify Luck" in the best Shirt/Belt etc
Thx Forsythe !
WingedKagouti on 13/9/2002 at 09:26
Quote:
Originally posted by MagicMerlin Just one more: What about the weakness to fire/... 20% ? Will that be a problem when fighting a deadra etc. I mean not "hard" but "impossible". Dont know how much damage they deal or how many at one time you can encounter.I prefer to play High Elf and they have 50% Weakness to Fire & Magicka and 25% towards Frost & Shock and they only have problems in the beginning with mages and later on if they get a Destruction spell reflected. The Weakness to Normal Weapons may be more dangerous but I'm not sure.
Quote:
Eh, another one: How many points can Luck be raised with "Fortify Luck" in the best Shirt/Belt etc Constant effect clothingExquisite Ring, Amulet : 24 (any attribute)
Exquisite Shirt, Pants, Skirt : 12 (any attribute)
Exquisite Belt, Robe, Shoes : 8 (any attribute)
Extravagant Glove : 4 (any attribute)
Munkilord on 13/9/2002 at 18:41
Theres a difficulty bar? Where?
MagicMerlin on 16/9/2002 at 20:42
@WK: Thanks, seems i dont have to worry about low luck when i can increase it by simply wearing my underwear. ;-)
Now i will just need the cash for these things, but thats something else.