Mortis on 25/3/2025 at 12:40
Which was the fan mission with some pirates and a boat made of fog that you could summon with a horn ? I think it was part of a campaign maybe ?
piotrglabski on 25/3/2025 at 12:51
Quote Posted by Snake
Did you try The Tower by Lady Rowena? I am not sure if you saw my message.
Yes, I've tried The Tower... The Tower is almost totally vertical but very beautiful mission.
Thank you.
Mortis on 26/3/2025 at 10:40
Oooh thanks !! It was curse of the Skull Goblet
piotrglabski on 27/3/2025 at 12:30
Wow!
Didn't know this thread! Thank you also!
MayheM on 28/3/2025 at 01:17
No problem at all. Yeah, it's very useful thread.
TafferCat on 2/4/2025 at 17:20
i was thinking about a mission i couldn't find when i looked for it...
the hook was that you had to keep a flare lit as you walking into a long narrow passage... the tension was that something was gonna jump out at any second, but nothing ever did... in one part i think mabye a statue moved when you weren't looking... it was a pretty short and simple mission, i think...
any ideas?
FenPhoenix on 2/4/2025 at 18:23
Sounds like Shadows of Eidolon.
TafferCat on 2/4/2025 at 20:33
that's it... thanks, fen!
BR4ZIL on 13/4/2025 at 08:42
Quote Posted by nexusletum
Looking for the name of a (probably T2) mission where the only firm details I have is a specific puzzle within it. There's a hallway filled with colored tiles each with a symbol on them roughly 6-8 by 10-12 in size. Each tile was square and larger than Garrett. What I vaguely remember of the solution to the puzzle is that you had to find a safe path across by matching symbols and colors so like red A connected to purple A which was next to purple B which connects to green B, etc. On the other side of this hallway was some kind of loot/special loot item and a lever which disables the puzzle. Failing the puzzle by stepping on the wrong symbol gets you instantly high speed arrowed from (diamond shaped I think?) openings in the side walls. Pretty sure it's not Broken Triad as that floor puzzle had hexagons and the room is a very different shape than what I recall.
*Edit: I'm now second guessing, it's possible that the tiles themselves in-game weren't colored on the ground but were in a guide or readable.
I have more detail, but I might be confusing it with another mission so disclaimer that these details were less important :erg::
I believe it was mostly set in an ancient temple or had a small lead-in from a jungle or boat section. The beginning portion of this temple had two jumping sections: one had small, flat, stalagmites over a large chasm. These two separate sections were bisected by a platform with an enemy (Custom model for sure and I'm thinking something similar to T3's Enforcers) on it between them.
The walls in general were a custom texture that's probably a darker grey than most fms. Very jungle temple themed. I'm pretty sure this was around 2008 but I'm really not sure - I think that someone had made a map of the route through this puzzle but I couldn't find that either to try and figure out what it was. :(
Damn... i think i played this... if so, i can safely say its from an FM made by an author that joined the FM making hobby on or before 2002. Since i been chronologically playing all FMs made by authors as they join the community and havent gone past 2002 newcomers so far
To @nexusletum, do you remember if the puzzle area had lava around it? cause i have a feeling the one i am thinking off had lava.
Additional details i think i can provide, but hopefully not make things worse:
- I think this Puzzle took place in a Hammerite temple, the puzzle was part of some sort of trials for novice hammers (or was part of a secret within the temple).
- As nexus mentioned, there was a big prize loot tied to this puzzle
- Garrett had to go through different areas of the temple, each had a different trial/puzzle
- There was a hub area with hammers patrolling around.
- There was some sort of conspiracy going on with the hammers, i sadly cannot remember much other than the Head Priest guy was evil (or possibly killed by a evil second in command?)
I think the tiles were color coded indeed, i remember thinking "Oh, nice, Indiana Jones reference here!" and dying multiple times until figuring out the matching scheme.