Yakoob on 18/5/2016 at 19:28
I've been posting in the "What You Playing..." thread but I reached a point where I feel the game deserves it's own thread.
(LIONHEART: LEGACY OF THE CRUSADER) LIONHEART: LEGACY OF THE CRUSADER is a traditional western cRPG set in Europe at the time of the early crusades... with demons, magic, and all the fantasy RPG tropes you love, neatly embedded in a historical setting!
In this world, the Inquisition shuns magic and the Templars fend against demonic hordes with the help of middleeastern Sultans. You will help Shakespear with his play, meet Nostradamus who uses magic to predict feature, and make use of Da Vinci's quirky inventions. And the Barcelona sewers are home to the thieve's guild and the ratmen. The Holy Grail, and other relics, are powerful magical items which power could be abused in the wrong hands.
The fantasy and histrocial mix extremely well, leading to believable yet extrodinary setting.
I heard it gets into a bit of a grindfest in latter half which I feared I reached, but I just made it to France and was amazed one of the best morally-gray RPG scenarions that would fit right into Witcher 3.
Some Hilights:* You meet some eloquent Goblins who will preach their poetry to you
* Many of the plot characters are written really well, have rational arguments (even if evil) and memorable. Voice acting is good for the time too
* You have several factions and paths you can freely join and follow (Inquisition, Templars, Mages, etc.)
* You will often get a chance to talk to your enemy and reason with them or even take their side. Two examples:
----* I embarked on a quest to save a town taken over by evil giants who eat children. Exploring the city, I was not attacked by anyone and the giants casually chatted by, remarking about my suspicious activity. I was puzzled. Slowly I discovered they were quite an intelligent specie with rich culture pre-dating humans. I finally gave in to their eloquently explained "might is right" logic and helped their side.
----* I encountered a powerful demon boss I had to fight... and managed to talk my way out of it (still earning the XP bonus!)
* I was tasked with rescuing a woman turned into a chicken who ran into the forest. In silence I explored the woods. When I found her and she joined me to escort her back, the most epic music came on. It was me, my skeleton companion, and a chicken against forst wolves. Pure awesome
* I followed a quest only to slowly discover I was being lied to all along and the "poor outcast" questgiver was the real culprit
* There's tons of lore. Many "generic" magical items have a story of how they became magical and often pros/cons (the goblin armor is extra tough but makes you smell like death, so AC +5, Charisma-1)
Also, the music. MUSIC:
[video=youtube;Bwfk-NzOS00]https://www.youtube.com/watch?v=Bwfk-NzOS00[/video]
The BadOk yea, the interface suffers from clunky old-school-itis, the click-on-enemy-to-fight can often result in dancing around the moving enemy, and you can't issue commands during pause for some unfathomable reason.
But it didn't take long for me to get past these issues and appreciate just how well they mixed history and fantasy, how much freedom I was given in my choices, and how much morally-ambiguous depth the quests and the world really have
Nedan on 18/5/2016 at 23:10
It's funny... I only bought this game when it came out based on the Black Isle name alone. Most of the great names at Black Isle had left at the time & not to mention that Interplay was a sinking ship that couldn't be saved. But I still had a soft place in my heart for the once famous developer/publisher Black Isle. At the time, I also really wanted them to do well so that they could get back into making CRPG's once again.
I never really played too much of it. The one thing I remember is that it was one of the few titles (if not the only one), outside of Fallout that is, that used the (
http://fallout.wikia.com/wiki/SPECIAL) SPECIAL system. Seeing this thread has sparked some renewed interest with the title in me... guess I gotta fire it up now. :)