nomad of the pacific on 2/3/2006 at 01:05
Quote:
ERROR: Exceeded maximum property storage count of 61440. Must raise the limit and recompile. [ 153223] (.\Viktoria\Viki_Errors.cpp : 662)
Has anyone else seen this error message? Is there a way to fix it, or did I hit a real limit? Increasing vertex pools did
not help! :(
Ziemanskye on 2/3/2006 at 07:10
Sorry haven't seem that one...
(what the hell did you ask it to do?)
If it's telling you to raise it though, it might have something in the default.ini you can extend.
GlasWolf on 2/3/2006 at 08:23
I have a vague recollection of Harwin/David coming across a maximum custom property value in one of the very early threads.
OrbWeaver on 2/3/2006 at 10:21
If it says recompile, I'm guessing that's what the solution is. Unfortunately it's not an available solution as we don't have the source code.
Crispy on 2/3/2006 at 12:21
But does it mean recompile the source, or the recompile map? I'm guessing the former, but it's worth trying to find out.
Tried doing a search for the number 61440 all through the T3 folder yet?
Rantako on 2/3/2006 at 18:43
I suppose this is one situation where load zones are an advantage for us - if you hit the limit you can just split your map in two and keep on adding things.
bukary on 2/3/2006 at 19:25
Does it mean that nomad added 65 thousands properties to the objects? :eek: Perhaps I misunderstood something...
New Horizon on 2/3/2006 at 19:46
Can we hack the property in the exe?
nomad of the pacific on 2/3/2006 at 23:43
Quote:
Originally posted by Ziemanskye:(what the hell did you ask it to do?)
Added a few more smeshes to Evicted and tried to test the game. CTD. Found Viki in T3Main.log. Lost my UNR file as a result. Fortunately still had an older version in the recycle bin. Too bad, though. I wanted to dress up some more of the bare spots. :(