Nuth on 6/4/2013 at 21:21
Climbing needs to have peril and not just be some sticky path from one place to another.
Myth on 8/4/2013 at 08:21
- Keep to the Lore of the first games. Acquire as much detail for the City as you can from previous maps and missions. jtr7 had compiled as comprehensive a map for the City that could be mustered out of official sources - use that. The names of the districts and the "feel" to each one must be preserved.
- Make use of vertical movement, add extensive rooftop use (thief's highway) without making it EZ mode like Assassin's Creed auto-mantling and fail-safe edge grabbing. Making nigh-on impossible jumps is part of the Thief experience.
- Actually smart AI that behaves like humans do. Civilians run away. Some fight you. They gang up on you, they try to intercept and cut you off, or herd you to a dead end. They yell for backup, climb after you, kick/push obstacles in your way.
- Guard dogs with extra keen senses and near insta-kill throat lunge for the higher difficulty settings.
- Pole-arm wielding guards that actually use them as martial weapons. Even a simple staff in the hands of a peasant can trip you or stun you for a time.
- Modding tools like DromED or Skyrim.
skacky on 8/4/2013 at 08:56
Guard dogs is something I'd really enjoy seeing in Thief. I was pretty disappointed by the dogs in Dishonored, they were dumb and had a very hard time finding you, more than human guards it seemed.
jtr7 on 8/4/2013 at 09:02
Who has the best dogs in gaming? I haven't seen good ones, though of course, any visceral, primal enemy AI running at you making noise and ending your mission has impact, no matter what. Watch dogs interest me more than gamey attack dogs I believe players would just kill, take out, throw them a "bone" from inventory...
Nuth on 8/4/2013 at 09:20
I'd rather see something like mage-mutated guard burricks. Stunt their growth a bit and make them lean and mean.
jtr7 on 8/4/2013 at 09:24
Burrick Beasts from the new Pagan lord...
Curunir on 8/4/2013 at 09:27
Look, guys, you have more than a year to slowly work into your skulls the notion that this game is going to be a fun romp with merits of its own but nothing like another Thief game. They cannot make another Thief game, the originals were far too punishing and dark and full of Eric Brosius to sell well in this day and age. There's several thousand of us here who still remember and love the original games and possibly another 10-20 thousand like us who just don't post here. They will be trying to sell the game to several hundred times more customers, so they really don't give a toss about your memories or the original games' strong points, even if they say they do to look good in interviews.
In a faint attempt to come up with something constructive, here is pretty much the only thing I want:
- Square locking up Morrgan, Gaetane, Skacky, Eshaktaar and Wille in a large and comfortable office facility until they make enough levels to ship a game using the new tech.
[Edit] As an afterthought, because that seems to have come out meaner than I intended, I really genuinely do admire your optimism for the game, and I'm not being sarcastic. I just can't remember an instance where I liked a reboot/sequel of this sort so all my hope is completely deflated, going off both on what I see released and my past experience. [/Edit]
Nuth on 8/4/2013 at 09:28
Quote Posted by jtr7
Burrick Beasts from the new Pagan lord...
That works for me.
jtr7 on 8/4/2013 at 10:06
Quote Posted by Curunir
Look, guys, you have more than a year to slowly work into your skulls the notion that this game is going to be a fun romp with merits of its own but nothing like another Thief game. They cannot make another Thief game, the originals were far too punishing and dark and full of Eric Brosius to sell well in this day and age.
Correct. They were too crazy for the time they came out, as well. But why do you feel it
necessary to buy and play this game? Why do you find it an absolute requirement for the rest of us to buy their game even if we can't play it? I need to see enough I can believe in, but even more than that, I need to know I can install and play the thing and not experience all the stuff I can't stand or can't participate in in gaming in this new title. At this point, it's too much like games I don't care for, and too much a title that serves the industry not the needs of the player to be entertained and escape real life. Don't push gaming on me and I won't push anti-gaming on you.
Curunir on 8/4/2013 at 10:17
It's not an absolute requirement by any means but I believe everyone who cares for the Thief section of these forums will most likely buy the thing. Otherwise, I feel exactly the same way - I hardly feel any excitement about the new one, it's just another game being pushed out on the market and not one that I would particularly care about. It could be that too much is riding on this one after the flop that DS was. Or it could be just me perceiving it as such.