mookablooka on 23/8/2003 at 18:02
I'm making a plugin and was wondering if I can landscape on the main land. It only lets me landscape the first ten feet on shore. Is there a way to landscape more in the center, or closer than the first ten feet on shore? If not, is there a patch that I can download?
Thanks...
ACT SMILEY on 23/8/2003 at 18:29
it should work
RyushiBlade on 23/8/2003 at 20:10
I'm currently working on a BIG mod. It adds an island to the bottom right of the map. I also ran into the same problem. To be able to edit the landscape, you have to be in the cell that the land belongs to.
Hope that helps ^.^
mookablooka on 25/8/2003 at 20:39
ok, im confused. what do you mean the land belongs to? here's what i do...
open morrowind.esm, open mookablooka.esp?, set as active file, ok, select ext cell "Seyda neen 2-10, select landscape editing, start landscaping, i cant. anything i'm missing? i also cant landscape too far out in the ocean. and how do i create dialogue? i select a person, click dialogue, right-click, select new, start typing, text appears where i'm typing, but does'nt stay there when i clickon the other box. it disappears!
this plug-in will take more than monthes to make. im deleating erverything and putting it all back in with my oun design. these questiond are important to Salcroth, and mt.daedra, and the forbidden daedric island! to name a few... i'm re-landscaping erverything.
and lets be serous!!!
Thanks.
RyushiBlade on 25/8/2003 at 20:54
What I'm saying is, if you're working on Seyda Neen 2, -10 you can only edit land within that cell (2, -10.) If you don't move the camera into new cells, you can't edit the landscape there.
mookablooka on 25/8/2003 at 20:55
1 more. how do i get screenshots of my town's?
Main feature's:
1, towns are only accessable if the person has identification.(well, not for someone that can take on 4 guards...)not to hard.
2, people go in their house at night.
3, most caves are part of mainland.
4, the outscirts is a HUGE BADGUY attraction.
5, the forest is beautiful>>>
6, the mainland has very few bad creatures.
7, the forbidden daedric island is very very deadly.
8, over 4 HUGE islands.
9, if someone is after you, they wont follow you forever. just until you're far enough away from their house.
10, a boat ride to the hidden frozen island.(boat actually moves)
11, if you punch someone, they will either go at you, or tell a guard. if you kill them before they get to the guard, your crime might not be reported.
12, some (interiors) houses are part of the outside world.
13, people act more unique.
14, some people/races have different language.
15, if you go in someones house, they might say something like,"what do you want? get out intruder!"
16, rivers move!
17, you can barter with anyone(realistically)
18, new books and stuff.
19, im gonna try to make a spell of fortify bounty on other! i'll work out the kinks.
also, a fortify gold on self, but if you buy something with the summoned gold and the spell runs out before you leave(the gold dissappears in merchants hand), HE WILL DEMAND HIS(OR HER) money! you can refuse, or pay. you'll get a bounty if you refuse.
20, you dont know people's names until you talk to them, or about them.
21, you can setup shop, and people will come to buy.
ill post more later, so keep checken back.
just some people:
Captain Sulieth Crunch
Ima luvvenette(didnt realize this one at first.)
Azgitte Ma'dgrars
mookablooka on 25/8/2003 at 20:56
oh, ok. thanks. is it possible to landscape the whole island?
RyushiBlade on 25/8/2003 at 21:09
Yeah. I should probably tell you though... a group of people have gotten together and are rebuilding the entire island. It's called 'Tamriel Rebuilt.'
Sorry that I don't have a link. Still, you're probably having more fun doing it yourself.
mookablooka on 25/8/2003 at 21:42
yeah, i'm so-so close to being done! NOT! well, sworta??? oh well, thats a pretty stupid name,--uh, i think...