Lady Lisa's Harbor T2 FM Dec. 6/04 - by bbb
Ponterbee on 11/2/2005 at 04:05
Thanks Brandi & DJ- I had a feeling it was near the start, but didn't have any idea where! :)
Oh- and it's PONTerbee, not POINTerbee! :laff:
Don't feel bad- Lots of folks have made that mistake. Most notably, Walter Koenig at the old Babylon 5 forum on AOL years ago.
djcorpselicker on 11/2/2005 at 05:13
doh! sorry bout that Ponterbee. Guess i just glanced at you nick without really reading it. :sweat:
How bout i just call you Mr./Mrs. Bee? :cheeky:
dlw6 on 17/2/2005 at 05:19
Finished! No hints, 2 1/2 hours, 12715 loot (enough to retire on :erg:), 34 KOs, 19 Kills (no humans), taking only 2 damage (long drop off a roof).
I really liked watching the [SPOILER]spider vs. spider[/SPOILER] fight. My favorite part, though, was taking a swan dive off the top of the lighthouse, and then off the platform where [SPOILER]the harbor light switch[/SPOILER] is located. WHEEEEEeeeeeeee...SPLASH!
Time for sleep, early meeting tomorrow.
smithpd on 17/2/2005 at 05:31
Quote Posted by dirtyoldman
At least, I'm not the only one who found the cave system leading to the lighthouse slightly illogical.
I've been in a lot of caves (I'm an ex spelunker), and I never saw one that was logical. :)
Gramma on 16/4/2005 at 14:32
I absolutely loved this mission. The spiders scared the 'you know what' out of me, but with a little thought and looking at what you had provided I was able to kill them off without much damage. I seemed to be lumped in with everyone else when it came to the lighthouse......I had to peek at hints and then realized I should have looked the situation over more carfully. I ended up only 50 short on loot and that doesn't happen often. Thanks for a fantastic mission.....now to go play it on hard.
RarRar on 21/4/2005 at 18:52
Finished it last night. Lots of great vertical action in this one. I'm always impressed by the very very few FMs that manage to take advantage of all three dimensions (most FMs are so depressingly flat). Having tried my hand, for fun, at building something in Dromed with some interesting vertical, playable architecture I realize how difficult this can be (the long lines of sight, the poly counts, the HORROR).
I also like contrasts in a mission. This one had the small city and then the interesting, contrasting cave architecture. Really gave it some spice, like I was playing two smaller FMs.
This was great mission. Thank you so much.
crowemagnon on 27/4/2005 at 21:09
Got all but 50 of the loot (like Gramma)! 14327, that is...anyone have any ideas of where 50 worth of particularly hard-to-find loot would be? Last resort, I could skim the bottom of the harbor again...those pieces are usually valued 50. Or are there 5 coins worth 10 lying on the ground somewhere? Anyone manage to get on top of the tall wall fronting the harbor running along the pier? :) :) :) I did it a couple of different ways...seems there was a couple of different ways to do all sorts of things in here! I like the versatility! Great mission! --Bob
The Phantom on 7/5/2005 at 22:47
Good mission! I've just finished it and it's one of the best fanmissions I recently played. Found 14227 out of 14377 loot and all objectives were quite easy to find (only finding [SPOILER]the harbor lights[/SPOILER] took a little longer).
what I really liked about the mission was the good use of Garrett's voice, the interesting objectives, the variation in environments, and the size of the mission (its larger then you expect when starting the mission). It hold my attention for hours, and I cannot say the same about other missions I recently played :p .
I can really recommend this one. Nice work bbb :thumb:
Whiskers on 2/1/2006 at 08:21
Again i got to the very end, last quest objetive, and it would not work. Hint says to get thru unfobbable doors look outside the lighthouse, well there are no switches on the outside of the lighthouse, and the backside of the lighthouse is inaccessible due to the inability to climb up out of the water, so if switch there it is inaccessible, there is a wheel in the water, i never found a purpose to it, You rotate it, and nothing happens, nothing opens, nothing happens, maybe that supposed to open the doors. Am I missing some special scripts or something to make jumping and climbing easier, or to make that wheel work?
It was a really good mission up to that point, was able to find nearly everything without checking the forums. Would have been nice to have burricks in the tunnels.