Ladies and Gentlemen, raise your pledges... - by Tomi
Tomi on 5/3/2015 at 00:02
These last moments (37 hours left right now) of the Underworld kickstarter are going pretty well, I think! We're breaking the $750,000 mark any second now, and who knows, with a good last day push we could still reach some of those really cool stretch goals. The $1,000,000 milestone may be a bit too far away, but stranger things have happened...
Tomi on 5/3/2015 at 00:04
aaand we're at $750k! \:D/
I sincerely hope that the lizardmen aren't as extremely annoying as the ones in Arx Fatalis.
twisty on 5/3/2015 at 01:30
They were one of my favourite races in UW so hopefully they will continue to be interesting.
Tannar on 5/3/2015 at 03:58
Quote Posted by Shadowcat
I think most Looking Glass fans have some motivation to support this campaign aside from the game itself, though. I wouldn't encourage anyone to spend more than they were comfortable spending (and certainly not just for a single game), but I do encourage people to consider how much value they've gotten from Looking Glass games, and whether on that basis they're willing to throw some extra money to OtherSide in this campaign as a way of saying "you know what, those games were incredible, and in retrospect I'd have happily paid more for them than I did; so here's some extra money now to say thanks, and to support the new company".
That's pretty much my motivation for giving them more money than one game is reasonably worth. And looking at it the way I do means that if everything goes completely pear-shaped, I'm still ok with spending what I've spent.
Yeah, that works for me too. I just upped from 50 to 200.
Starker on 5/3/2015 at 04:42
The digital protagonist tier (125$) gets all the digital add-ons now. So if you're not interested in the physical stuff, that's the place to be.
Tomi on 6/3/2015 at 00:58
So I've been thinking of this for the last couple of days, and I finally decided to do it. Went from $20 all the way to my upper limit $200. This game better be good now, and if it is, it'll be all because of me! :mad: I'll have my name in the credits to prove it, my name will be immortalized in the Hall of <s>True CRPG Lovers</s> Immortals, and sentinels will bow in my honor goddammit! :mad:
Thanks to Shadowcat and others for <s>bankrupting me</s> convincing me to make the (hopefully) right decision! :D Looking Glass games have indeed provided me a lot of entertainment over the years, and in theory this new Underworld game should turn out to be good and so far I've had no reason to doubt that, so I'm hoping that this'll be a good little investment!
The $800,000 mark has just been broken too... and there's still 13 hours left - go go go! :cool: I think that we'll reach $850,000 easy peasy (fingers crossed!), too bad that the next one after that is just the rather lame (in my opinion) "language localizations" one.
Yandros on 6/3/2015 at 01:01
I also just pledged finally, not because I wasn't sure whether to or not, but because I wasn't sure which level was right for me. Also, because I'm a horrible procrastinator (just ask my wife). I finally went ahead and pulled the trigger a little while ago.
Tomi on 6/3/2015 at 01:32
Nice one Yandros! I hope that there are a lot more horrible procrastinators like you (and me)!
I'm genuinely a little surprised that there doesn't seem to be more interest in this project. I suppose that we should be grateful that we've at least reached the base goal and we're getting the game, but when I look at some other kickstarters for games that I haven't even heard of (which doesn't really mean much these days, to be honest!) and many of them have managed to raise millions, I can't help but feel a bit disappointed. I thought that "Underworld" would still be a fairly big name among a lot more people, but looks like times have changed. Oh well. At least Renz is getting his bunnies. :)
Yandros on 6/3/2015 at 04:21
Yeah, but honestly I really hoped we would get the editor. I suppose they might release it later, but given the amount of work involved and not much ROI on it (for them) aside from the eternal goodwill of people who are into that, I find it unlikely. But then they are mostly LGS v2, so who knows.
As for being surprised it hasn't been hugely successful, I'm not. Way too few people these days understand why Looking Glass was special, and why supporting these guys is important.
Tannar on 6/3/2015 at 04:30
What he said. Unfortunately.