Komag on 30/10/2005 at 23:16
EDIT - Contest 7 was cancelled due to lack of participation. See Shadowdark Keep for details
Hot on the heels of Contest 6, I'm announcing the start of the next contest! :eek: :eek: :eek:
- The space has been expanded nearly triple!
- Skyboxes and blue rooms can be outside the boundaries!
- You have until the end of February!
You'll be working with four 56ft cubes, and while that doesn't sound a whole lot bigger than 40ft it actually almost three times as much when you multiply it out. Plus it's now tall enough to fit some of the larger meshes, such as the city buildings! You'll have lots of room for pretty much any type of mission! :D But it's still small enough to be within the realm of a "Small FM" so that you don't get overextended. :cool:
So now that some of you have gotten your feet wet, time to really dive in and make a mission for the new Contest 7!
There's no big rush since you have a lot of time, so you can start today and be done in a month or two, or wait and start in January and barely finish on time, the choice is yours. :angel:
Visit Shadowdark for all the details, rules, size restrictions, etc :thumb:
SubJeff on 31/10/2005 at 00:45
I'd best be checking the size of my mission then. If it fits, it's on.
jay pettitt on 31/10/2005 at 00:48
Quote Posted by Komag
- The space has been expanded nearly triple!
- Skyboxes and blue rooms can be outside the boundaries!
Now you're talking.
(not that I want to be anything less than appreciative about C-6 mind, but I had some ideas on the backburner for a smallish mission, but not C-6 small.
Anyhow. Yay.
Crispy on 31/10/2005 at 06:27
Argh! And I was planning to work on my T3Ed extender, too. Damnit. :cheeky:
rujuro on 31/10/2005 at 15:51
This is probably a dumb question, but what is a "blue room"?
New Horizon on 31/10/2005 at 15:57
Quote Posted by Crispy
Argh! And I was planning to work on my T3Ed extender, too. Damnit. :cheeky:
Hey now! :) You can still work on the extender. ;)
I think I'm far enough along with my T3Ed installer that I can put some time into a mission for this contest. I started one for number 6 but I just didn't have time to get it very far.
Bardic on 31/10/2005 at 18:20
I'm planning on doing one for C7. After I flesh out my C6 mission some, but I think that will be ready by the time C6 is over with time to spare.
This has been great fun. I always wanted to get into editing Doom, and then Quake, and then Neverwinter Nights, or Morrowind. This is the the first time I have actually hunkered down and worked on something without scrapping it. I think I will see about editing in the Dark Mod too, since I know I will have miltiple missions going on at once. I'll just build 1 in there once it is out, and several here.
Well, and drop everything when contests begin.
van HellSing on 31/10/2005 at 18:35
Quote Posted by rujuro
This is probably a dumb question, but what is a "blue room"?
It's the "back stage" of a mission, a place where you can, for example, store items that are to be teleported into another room at some time.
demagogue on 31/10/2005 at 19:15
A blue room is also where you can plot a lot of scripted and cascading events with, e.g, rats pushing various buttons and switches on cue causing other events to occur (at least, that's what we'd do in T2).
Komag probably wins the award for the most elaborate use of a blue room in this respect in Mind Master (which recreated the game mastermind), where the blueroom was actually larger than the entire mission space (which was just one big room anyway) ... with hundreds of switches flashing and buzzing all over the place. I seem to recall he used frogbeasts jumping over boundaries to randomize the pieces. If you opened it up in dromed and watched it run ... it was an incredible, mystifying sight. :o
Zillameth on 31/10/2005 at 19:22
Quote Posted by demagogue
I seem to recall he used frogbeasts jumping over boundaries to randomize the pieces. If you opened it up in dromed and watched it run ... it was an incredible, mystifying sight. :o
Tales of dwarves in pointy hats running inside CPUs carrying bucketfuls of bytes have suddenly gained quite a new meaning, haven't they?