Master of Dromed on 4/6/2020 at 19:05
I have o KO limit objective in my mission which i want to set as optional.
Objective looks this way: Finish the mission with no more than 16 knockouts. I want this to be an optional objective, when it fails to appear so but to not cause the end of the mission.
What i tried until now:
Used: quest_create_mis goal_optional_11, 1 (11 is the number of my objective).
I checked in dromed: Editors -> Mission Quest Data and the line goal_optional_11 1 is there.
When i play the mission the mission still ends after 16 knockouts.
I mention i use Old Dark.
R Soul on 4/6/2020 at 22:55
Is the knockout counter setting the state of the goal to 3 (failed)? If so, try having it set the state to 2 (cancelled).
Master of Dromed on 5/6/2020 at 01:07
Quote Posted by R Soul
Is the knockout counter setting the state of the goal to 3 (failed)? If so, try having it set the state to 2 (cancelled).
Yes indeed it is set to 3. I set it to 2 as you said and now it's working fine :)
Thank you for your answer R Soul!
Yandros on 5/6/2020 at 16:10
For an R Soul he's a pretty helpful fellow!
vfig on 5/6/2020 at 19:04
Quote Posted by Yandros
For an R Soul he's a pretty helpful fellow!
Can't believe I hadn't noticed this before... time to hand in my pun licence I guess.