twisty on 8/2/2015 at 01:37
Dark Souls changed my perspective on how co-op can work in a single player game without detracting from the overall experience. The key to its success in my opinion is that co-op is restricted to certain areas and the actions available to the other players are limited to behaviours that are generally consistent with the game world (as opposed to many fps games). Personally speaking, I'm into the Underworld games for the single-player experience. So if co-op can be done tastefully then I'm keeping an open mind about it.
ZylonBane on 8/2/2015 at 03:02
Quote Posted by GodzillaX8
So what exactly is wrong with SS2? Because Ken Levine mentioned once that he thought it took away from single player, somehow that means the game was horrific and wrecked by adding it, and every game that ever implements co-op (after achieving twice their initial budget) will be a miserable, hideous, unplayable failure?
Inline Image:
http://i.imgur.com/WVn7B8O.jpg
Starker on 8/2/2015 at 03:47
I don't care much for co-op in games and I played Dark Souls offline to avoid people ruining my experience with spoilers or interrupting my exploration, but if the devs want to make co-op work and are confident that they can make it happen without compromising the single player portion of the game, I don't really see a problem with that. A game does not have to cater to me exclusively.
Quote Posted by Tomi
I got to say that the pledge "rewards" are pretty badly thought of and described though. I went for the $20 "early bird" option and I would have been glad to pledge some more, but there's absolutely nothing interesting for me between the $20 tier and $100 tier. Powerful (?) in-game items, forum badges, access to some exclusive blog, alpha/beta access, digital strategy guide... None of these sound particularly fascinating to me. $100 for a boxed copy is a bit too much in my opinion, and the only truly cool rewards start at the $150 tier, and as excited as I am, I just don't think that it's worth it. And that's a damn shame, because this is kind of a bad deal for both sides.
They have said that they will do their best to make the KS exclusive items not affect gameplay -- which either means that the effect is very small or that their functionality can be easily duplicated.
Regardless, KS exclusive rewards rub me the wrong way in principle, but I am interested in the design notes and making of video. That's worth enough for me to bump it up to 75$.
Goldmoon Dawn on 8/2/2015 at 03:48
Quote Posted by GodzillaX8
......
Rather than just say oh, I didn't know System Shock 2 had multiplayer. I guess I should have at least done cursory research. Buncha clowns sometimes. And you got ZylonBane circling this thread like a shark in a fishbowl. Good times.
twisty on 8/2/2015 at 04:55
Guys, keep any personal bickering out of this forum please. We are here to discuss the Underworld games. In particular, I know that most of us here are incredibly excited at the fact that an UW3 is finally going to be a reality, so we have more than enough interesting things to discuss as it is.
froghawk on 8/2/2015 at 22:57
The third stretch goal seems ideal to me. I really want the Mac version, multiple extra areas will be nice, enhanced sound should be great, and the toolkit is essential.
EvilSpirit on 9/2/2015 at 00:16
Quote Posted by Tomi
SingStar Underworld? Now
that would require some drastic changes. :D
Well, my last project
was a music game.
Oh, hi everyone.
Goldmoon Dawn on 9/2/2015 at 00:31
Hey Tim. :cheeky:
EvilSpirit on 9/2/2015 at 08:24
Quote Posted by Goldmoon Dawn
Hey Tim. :cheeky:
Yo. Been a little busy keeping up with the threads on Kickstarter and our official forums, but I'll try to not be such a stranger. :D
ShardofTruth on 9/2/2015 at 15:09
I'm a bit hesitant to pledge, the sole reason being that the game is sold as a sequel (minus all licensed stuff they can't get their hands on).
My problem is here that I never really got into Ultima, it just didn't click, maybe it's a bit too cheesy for me (please don't kill me, I played Might & Magic I-X if that helps) maybe it's something different, I don't know, but I could never finish a single entry in the series.
But I love the underground setting and I love Arx Fatalis, so I'm really interested.
So what should I expect from this game? A continuation of a two decade old story, the same setting with a different story or just winks and nods? I couldn't find an answer to this question on the Kickstarter page or the reddit AMA, so maybe you know more about this.