skacky on 17/2/2015 at 03:50
Stephen Russell AND Terri Brosius. My goodness.
Shinrazero on 17/2/2015 at 04:56
Eric should be along anytime now, right? I would up my pledge on that announcement.
Jason Moyer on 17/2/2015 at 06:23
Can't wait for the Kickstarter for the next Rolling Stones tour.
Tomi on 17/2/2015 at 21:54
Quote Posted by Goldmoon Dawn
Someone pinch me, for I have drooled upon this thread one final time, and shall now take my leave.
See you in the Underworld...
You're still drooling.
Goldmoon Dawn on 17/2/2015 at 23:54
Quote Posted by Tomi
You're still drooling.
:)
Understood.
Now the kickstart is in midflight, however, there are plenty of substantial topics to drool upon.
:ebil:
Mr. Tibbs on 18/2/2015 at 00:44
78% funded.
Awesome interview with (
http://www.redbull.com/uk/en/games/stories/1331705636079/underworld-ascendant-kickstarter-interview) Redbull Games (?) about the faction system in Underworld.
Quote:
"There are real tensions between these three factions, which have more or less peacefully co-existed [thus far]. But now there are things afoot making the world go off kilter," says Neurath. "You as the player get thrown into this mix, and you start to get a sense that something is going amiss here and that these three factions are at odds with each other. You get pulled into supporting one of them – but it's your choice, there's no right or wrong.
"The factions have their own politics, there's an ebb and flow as a faction might grow in power, take over certain areas or take certain actions collectively. Think of it like fiefdoms in the medieval world; noble lords with their groups that are pushing factions back and forth. War of the Roses, that kind of thing, [but] in a fantasy context. But these are made up of NPCs, and there are going to be NPCs that are part of these factions, and they're individuals. We did some of this in the original Underworld, and people found it interesting that they could befriend [NPCs] and that would piss off their enemies. Your friends' enemies are your enemies. We don't set it up like, 'you should do this'. We say, 'here is the world, here are the NPCs, they have their [own] motivations'."
GodzillaX8 on 18/2/2015 at 04:20
Shadowrun Hong Kong just barely pulled in $1.2M, despite having a more steady influx of cash throughout the campaign. Looks like they'll probably be removing the co-op tag from the Steam Greenlight page, barring a miracle.
Dev_Anj on 18/2/2015 at 06:14
Quote Posted by Twist
I'm kind of puzzled there isn't more enthusiasm for this on TTLG. I mean, this place literally wouldn't exist if it wasn't for these guys.
Liking some of LGS' products doesn't mean I will like all of them, or their new projects. I'm not interested in this project mainly because I'm not interested in RPGs. If something good comes out of it though, so be it!
I'll now leave you all to keep supporting and speculating on the project.