intruder on 30/9/2009 at 20:57
Thanks a lot for your kind words... It's nice to hear that you enjoy the missions!
bob_doe_nz on 30/9/2009 at 22:41
Quote Posted by elkston
How can I reach ...
That high balcony with the lone guard across from the estate with the telescope?
I've tried to shoot a rope arrow into the wooden block not far from it and climb onto the tiny square section. But it seems that is not the way. I see what MIGHT be a secret door on that balcony and I'm thinking this is how you're supposed to reach this area. Is the entrance somewhere in the estate with the telescope?
Ah, but you can! :ebil:
There are a numerous number of usable crates floating around the level (jewellers house attic & murderers home) Using these, you can get up there.
pwl on 30/9/2009 at 22:49
That guard that you are talking about when I was up on that balcony opposite of where the nobles are I jumped up and down on the marble floor a few times and he decided to jump off his perch :ebil: then I looked down and there he was running around with the other guards!!! Made me laugh out load on that one!!
bobber on 1/10/2009 at 00:16
Quote Posted by Chiron
How do I
move the sarcophagus in the cemetery chapel?
Where do I find the pagan ghost?
I missed this one too. Look
for a lever next to the inside door casing.
elkston on 1/10/2009 at 01:47
I'm not finished yet, but I just wanted to say that the musical selections in these missions are superb. Esp. mission #5. suspenseful and foreboding!
Shadowcrawler on 1/10/2009 at 02:43
not found it yet, any hints would help.
thank you.
Tannar on 1/10/2009 at 02:47
Look outside one of his windows. There is a flower box against the opposite wall and below you.
Sticky Fingers on 1/10/2009 at 04:00
Quote Posted by Tannar
None of those open. Just part of the environment. There is a lootlist in the zip file.
Thanks,
Tannar :thumb: - now I know why I couldn't find any switches!
Finished 125 short of loot (without using the loot list) & I figure that's because
I never figured out how to get into that window - with the visible green safe - east of the first building. At least not without dying repeatedly!Intruder: thanks so much for this excellent series - such very different mission designs, but all of which furthered the very good main plot.
Whilst the first 4 missions were really well put together & thoroughly immersive (you've obviously got a 'thing' for ships :D ), IMO your main skill seems to be TH / rooftop design: I think of part 5 as right up there with the best & most enjoyable of these kinds of FMs - & they're one of my most favourite kinds :)
Please tell us you're planning another TH-style FM!
Tannar on 1/10/2009 at 06:04
Quote Posted by Sticky Fingers
I figure that's because
I never figured out how to get into that window - with the visible green safe - east of the first building. At least not without dying repeatedly!The best way that I have found to do that is the following:
From the top of the parapet across from the window, place one rope arrow into the top of the slanting wooden wall above and a little to the side of that window. Then place another rope arrow at the bottom of that slant in front of the window. Jump to the top one first, then the lower one, retrieve the top arrow and jump through the window. To exit, from the window sill put a rope arrow near the top of the parapet across the way, jump onto the rope still hanging in front of the window (you have to leave that one behind) and then jump across to the one in the parapet and climb/mantle up.
Sticky Fingers on 1/10/2009 at 07:29
No idea why I couldn't work that out - got everywhere else without resorting to this thread (unless you count the "decorative trapdoors"). Was really easy.
Finished 50 short of loot & 4 Bonus Objectives; good enough for me :)
Mucho thanx, Tannar :thumb: (you're not NW's protege, by any chance? :cheeky: )