The Watcher on 11/3/2015 at 23:04
There was some activity in his Github project for KDScript about 3 months ago, so I wouldn't write it off just yet.
GORT on 12/3/2015 at 20:53
Hmmm... I don't know about the other features of this script, but setting what mission is next according to the QVars being met is working fine for me in TROTB 2. And I'm using v1.22.
Sperry on 24/12/2019 at 14:08
Still no news here? I may be willing to use some of these scripts...
Aemanyl on 25/7/2026 at 15:32
I have been using KDStatMeter to display a custom timer in my mission. It works perfectly until you load a saved game, at which point the HUD element disappears and cannot be brought back. Restarting the mission entirely brings it back.
I found that kdau already answered this on the forums: it is a bug he introduced in 0.7.0 and fixed afterwards, but 0.8.0 was never released. kdau said the reload bug was fixed before 0.8.0; this commit looks like a plausible candidate, though I cannot verify which change is the relevant one.
(
https://github.com/kdau/KDScript/commit/778c2d679621108fcdc16e12de6adea1ae87dc7c)
I do not know how to compile script modules myself. As far as I can tell kdau has not been active for a long time, so would anyone be able to build a version of KDScript with that fix in it? I am happy to test it straight away, as I have a setup that reproduces the problem reliably. Please note that my FM is for Thief Gold if that changes anything.
Jax64 on 25/7/2026 at 22:33
(
https://drive.google.com/file/d/1WZvo0uyvjmIUYPIMriGTbHIrU3LbQDXg/view) Here's a build from KDScript master as it currently exists in its public repository, which includes the change you're looking for. This build isn't endorsed by kdau, of course, but should include all functional changes he made after the last public release.
Aemanyl on 26/7/2026 at 05:02
Quote Posted by Jax64
(
https://drive.google.com/file/d/1WZvo0uyvjmIUYPIMriGTbHIrU3LbQDXg/view) Here's a build from KDScript master as it currently exists in its public repository, which includes the change you're looking for. This build isn't endorsed by kdau, of course, but should include all functional changes he made after the last public release.
Thank you so much, I can confirm that this build fixes the problem with the HUD disappearing on reloading.