Rogue Keeper on 21/7/2003 at 12:41
Why not? What happens if I do that?
tomi1kenobi on 21/7/2003 at 12:53
[SPOILER]You can enter the ground level of Castle Clinton if you're really careful. After checking the control room for goodies, I hit the switch to open the overhead door, sneak in through the left door and go to the very back right corner to talk with the kid. The NSF guys shouldn't see you. Then I open the crate, and sneak into the kiosk very crouched to get the 2nd useless key:) As long as neither the NSF guys nor Anna see you, everything is A-OK. I'm not sure, but I think it was worth at least 80 points to go thorugh the trouble. Everything counts:)[/SPOILER]
The only trigger zone near the wall is by the main gate. But if you make a big loop by it, nothing happens.
I've been wondering, when exactly is it safe to use lethal force for the first time, considering Paul and Carter? It naturally partly depends in which order you play the levels, but in Hell's Kitchen I first rescue the folks at 'Ton, and the give a hand in the street fight between UNATCO and NSF. Sometimes I accidentally kill someone there , but neither P nor C seem to mind about it this time. Is this about the first safe point? Bit annoying, that you've guestimate things like this.
Loké on 21/7/2003 at 20:16
meh, I just slaughter everything.
Screw sublety.
Well... actually, I am very subtly and use non lethal force at first for the extra ammo and stuff. But the second I can, i drop the fluffy non lethal force style.
Lytha on 21/7/2003 at 21:33
Come on, the non lethal force approach isn't fluffy anymore once you're at the gas station or in the catacombs, and some other areas are a pain in the butt as well if you don't want to snipe around.
tomi1kenobi, I think you're safe to go postal with Paul's and Carter's approvement once outside of Battery Park. By the way, have you ever tried to lure Paul to the fight south of the hotel? Chances are so good that his <i>"and use reasonable force this time/like you did on Liberty Island"</i>-line will sound at least a little bit hypocritical, especially after he gunned down the UNATCO troopers as well as the terrorists. ;)
Gafland on 22/7/2003 at 08:18
I just wish there were more abundant throwing knives. Those were fun to play with.
*Zaccheus* on 22/7/2003 at 12:12
Quote:
Originally posted by Gafland I just wish there were more abundant throwing knives. Those were fun to play with. There are throwing knives? Cool !!!
I was quite annoyed when I found that you cannot throw the regular knife, like you can in Klingon Honour Guard.
Rogue Keeper on 22/7/2003 at 14:32
There are just too few throwing knives, actually.:(
tomi1kenobi on 22/7/2003 at 14:37
Quote:
Originally posted by Lytha By the way, have you ever tried to lure Paul to the fight south of the hotel? Chances are so good that his <i>"and use reasonable force this time/like you did on Liberty Island"</i>-line will sound at least a little bit hypocritical, especially after he gunned down the UNATCO troopers as well as the terrorists. ;)
How the hell you do that?? I mean, we're talking about having just arrived to Hell's Kitchen and having talked with Paul in the subway station, right? When I try to talk with him again, he just pretty much tells me to piss off and do my job or something.
Non-lethal being fluffy? Whatever. Upgrading your rifle/pistol skills high enough leaves practically no opposition for you= they all go down fast. Where's the challenge, then? Sniping is for lamos who don't have the guts to go up close and personal:p :cheeky:
Lytha on 22/7/2003 at 23:06
No, it only works before you have talked to him. Works in all cases when someone wants to engage a discussion with you and you run away - the other person will chase you all through the map. Just don't start talking with other people in the mean time, that might break his script.
[spoiler]You approach the stairs of the subway station, he starts running towards you. Head back, circle around until you are between him and the stairs, then run to the fight. It is quite likely that there will be no survivors (including the guard infront of the hotel's entrance), except you and Paul. Paul goes nuts sometimes when he gets too much friendly fire into the back, and then you've got a prototypical gang war - only that he is immortal, the rest of his team isn't.[/spoiler]
... someone just killed me and said then <i>"This one's got strange augmentations."</i> (I know, that's a standard phrase of them, but... it's mean that the game's NPCs are poking fun at my radar transparency, synthetic heart, EMP shield, and that whats-its-name-useless-thing-opposite-of-regeneration. :( )
tomi1kenobi on 23/7/2003 at 04:30
How about that? Just proves what has been many times before: you always learn something new with DX:) Though not exactly in accordance my fluffy style for playing but worth giving a shot (sic) if I get bored sometimes with it (God forbid):angel: